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Thread: 6.1 Patch Notes

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  1. #1
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Yhisa View Post
    snip
    Button bloat is nowhere near the problem people think it is. A lot of controller players don't know about the W bar setting which really at this point should be default to on.

    And no, a lot of people really did love the heavensward kits because each job was unique and for the most part fun with their own strengths and weaknesses unlike nowadays where everything is the same bland overpowered design.
    Heavensward as a base would be fantastic for a lot of jobs, but could it be improved? absolutely. Not every job needs a gauge for example, drk was at its best in hw, the moment it got a gauge in sb it went downhill and its only just got its invul to be usable by itself after 7 years.

    The main problems with job design across the board is SE not communicating, SE not having anyone who mains tanks or healers, and actively dumbing down and homogenising the game to the point where as you say this is more like babywalker.
    Over the years healers especially have suffered, we've had years of good reasonable feedback and SE ignored every last element of it until this patch where they made lilies dps neutral at last.
    (7)

  2. #2
    Player
    Hyperia's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,540
    Character
    Aileen Pureheart
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by AnotherPerson View Post
    I told you guys, PVP is the new meta for healers. Cya in PvP.
    Last night I tried PvP as a WHM for the first time in years. I was hoping all the changes would make it a better experience.

    My first concern is seeing everything limited to a single hotbar and the heals limited to very long CDs.

    After going in, everything was moving so fast, it was a chaotic mess. I had no idea what was going on and I was dead in seconds. Once I got back up, dead in seconds. If I got in range to use my spells, dead in seconds.

    It felt like I was watching a video of Fortnite and avert one match, I walked away demoralized. I’m going back to healing Savage, that’s more fun for me than that deathfest. I’ll look at Ultimate when my group finishes P4S.

    If they change raid healing into what I saw in PvP, I will sadly have to look for a new game. That is not I want healers to become.
    (1)

  3. #3
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Hyperia View Post
    Last night I tried PvP as a WHM for the first time in years. I was hoping all the changes would make it a better experience.

    My first concern is seeing everything limited to a single hotbar and the heals limited to very long CDs.

    After going in, everything was moving so fast, it was a chaotic mess. I had no idea what was going on and I was dead in seconds. Once I got back up, dead in seconds. If I got in range to use my spells, dead in seconds.

    It felt like I was watching a video of Fortnite and avert one match, I walked away demoralized. I’m going back to healing Savage, that’s more fun for me than that deathfest. I’ll look at Ultimate when my group finishes P4S.

    If they change raid healing into what I saw in PvP, I will sadly have to look for a new game. That is not I want healers to become.
    I might suggest avoiding WHM.

    There's no sense to focusing most healers in PVP right now but old habits die hard. However, if there's a healer you want to focus, it's WHM. It can top the match stats in both damage and healing with a cohesive team, and has some of the best CC on top of all that. So, people will want WHM dead. I'd suggest playing a class that gets focused less to start with, until you've learned to survive better.

    But, it's always rather fast paced so I can't say you'd like it even if you do.
    (4)

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