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Thread: 6.1 Patch Notes

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  1. #1
    Player
    HyonaCookie's Avatar
    Join Date
    Jan 2022
    Posts
    147
    Character
    Hyohyona Hyona
    World
    Siren
    Main Class
    Scholar Lv 73
    I'm a bit upset that they nerfed Expedience without giving something in return. They could've at least lowered its recast time or maybe up potencies of other actions instead.

    Anyways, since PvP got an overhaul, there's some interesting things happening here. I haven’t tried out AST and SGE in PvP but here are some interesting ones from SCH and WHM.

    WHM
    • Miracle of Nature: Forcibly transforms target into a diminutive creature, preventing them from using actions. Has no effect on players under the effect of Guard, players riding machina, or non-player combatants. (lmao reminds me of abilities that are common for druid/shaman archetypes in other games)
    • LB - Afflatus Purgation: Deals unaspected damage with a potency of 18,000 to all enemies in a straight line before you. Stuns enemies. Grants Temperance which increases damage dealt and healing potency by 10%, and grants Regen to self and nearby party members. (So basically Holy, Misery, and old PvP Solace in one package)

    SCH
    • Deployment Tactics: Extends Galvanize and Catalyze effects cast on self or target to nearby party members. When targeting an enemy, extends Biolysis and Biolytic effects to other nearby enemies. (classic deploy or bane depending on how you want to use it)
    • Expedient: Grants Expedience and Desperate Measures to self and all nearby party members (10s). Also grants Recitation which increases the potency of Galvanize, Catalyze, Biolysis, and Biolytic effects.
    • LB - Summon Seraph: Consolation and Veil is here. Immediately grants Seraph Flight (Nullifies the next status affliction that can be removed by Purify) and Excogitation (Restores HP when HP falls below 50% or upon effect duration expiration) to all nearby party members. Also grants Recitation. (Makes sense for this to be the LB since Seraph is also part of Angel Feathers.)
    (5)

  2. #2
    Player
    LuciaMirain's Avatar
    Join Date
    Aug 2018
    Posts
    631
    Character
    Erzulie One
    World
    Omega
    Main Class
    Scholar Lv 100
    The lilybell change is nice, but why is it STILL tied to WHM taking damage and why is it STILL on 3 min cooldown? I mean I guess it could be that they know something about the coming content. I can live with it being tied to whm if they reduce the cooldown.
    (1)

  3. #3
    Player
    currentlemon's Avatar
    Join Date
    Nov 2018
    Posts
    262
    Character
    Celica Genhu
    World
    Famfrit
    Main Class
    White Mage Lv 80
    Who is designing the PvP role actions for healers?! Seriously, give them credit where credit is due. At least healers look interesting in one game mode.
    (8)

  4. #4
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by currentlemon View Post
    Who is designing the PvP role actions for healers?! Seriously, give them credit where credit is due. At least healers look interesting in one game mode.
    Shh. If we praise him too much, he might get replaced for being too good. ><;
    (18)
    "Then what is magic for?" Prince Lir demanded wildly. "What use is wizardry if it cannot save a unicorn?"
    Schmendrick did not turn his head. With a touch of sad mockery in his voice, he said, "That's what heroes are for."
    -- Peter S. Beagle, The Last Unicorn

  5. #5
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Reiryuu View Post
    Shh. If we praise him too much, he might get replaced for being too good. ><;
    Ooo. Oo. I like that. I'm kicking myself for not thinking of it.
    (7)

  6. #6
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    I can't stand pvp but damn those healer actions. Can I swap my pve hotbars for them?
    (1)

  7. #7
    Player
    Cheremia's Avatar
    Join Date
    Jun 2017
    Posts
    477
    Character
    Awashio Sazanami
    World
    Balmung
    Main Class
    Bard Lv 100
    Quote Originally Posted by Recon1o6 View Post
    I can't stand pvp but damn those healer actions. Can I swap my pve hotbars for them?
    I will keep saying this:

    Healing pvp is actually super fun because you're super limited and do not have options for every single situation and do need to watch your mp closely.
    You also have to look out for yourself a lot because good people will try to focus you down.

    If only people would try a little more in pvp usually.... then it would be even more fun.
    (3)

  8. #8
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    The new PVP design is interesting - I can see some of this being re-visited later on, but I quite like it. Shame they can't implement these kind of ability designs into PVE - not without completely overhauling it, but I like how spells like Superflare interact with Flare/Freeze, etc. Also, Burst finally makes a showing. The one thing I'd have liked for BLM is for AM to not be target dependent and focus a bit more like Shukuchi... it's a mage job, so a proper teleport would be nice. Glad to see SMN is finally a summoner again in PVP.

    Quote Originally Posted by Cheremia View Post
    I will keep saying this:

    Healing pvp is actually super fun because you're super limited and do not have options for every single situation and do need to watch your mp closely.
    You also have to look out for yourself a lot because good people will try to focus you down.

    If only people would try a little more in pvp usually.... then it would be even more fun.
    This. It's a lot more intense and, IMO, fun.
    (2)
    When the game's story becomes self-aware:


  9. #9
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Lauront View Post
    The new PVP design is interesting - I can see some of this being re-visited later on, but I quite like it. Shame they can't implement these kind of ability designs into PVE - not without completely overhauling it, but I like how spells like Superflare interact with Flare/Freeze, etc. Also, Burst finally makes a showing. The one thing I'd have liked for BLM is for AM to not be target dependent and focus a bit more like Shukuchi... it's a mage job, so a proper teleport would be nice. Glad to see SMN is finally a summoner again in PVP.



    This. It's a lot more intense and, IMO, fun.
    Somehow I never got into PvP in this game.
    Perhaps because I started at a time when it didn't even have PvP and when it started getting it, it was... well, we all know it doesn't have the best track record here. I loved PvP in other games to the point of playing on PvP servers and spending my day in all sorts of battlegrounds and arenas. But I suppose when PvP got interesting I was already too used to "FFXIV is not for PvP, find other things to do".
    The new payload mode looks really interesting though and I'll definitely give it a go. I've heard lots of good things about PvP gameplay for healers so that and the new mode might finally hook me.
    (4)

  10. #10
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Rilifane View Post
    Somehow I never got into PvP in this game.
    Perhaps because I started at a time when it didn't even have PvP and when it started getting it, it was... well, we all know it doesn't have the best track record here. I loved PvP in other games to the point of playing on PvP servers and spending my day in all sorts of battlegrounds and arenas. But I suppose when PvP got interesting I was already too used to "FFXIV is not for PvP, find other things to do".
    The new payload mode looks really interesting though and I'll definitely give it a go. I've heard lots of good things about PvP gameplay for healers so that and the new mode might finally hook me.
    Yeah, I wouldn't say this game has great PVP compared to some others I've played, but as a healer it definitely keeps you very engaged - with the caveat that up to now they've been the primary source of healing, whereas the changes coming will mean other jobs can do this too, although they're adjusting healer kits to account for that with more of a damage focus. Should give Sage more of a spotlight to shine now too. We'll see if the new mode improves on FL to the point that it encourages participation.
    (2)
    When the game's story becomes self-aware:


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