


You'll want to use lilies even if it means overhealing. Misery now aligns with raid buff windows, which overall will make it DPS positive, not neutral.Something that I do note is that yes lillies are neutral now and as such it might present an option for salt mage players to use them insted of 1200mp casting 3 glares
only paladins dont need healing anymore either because they just got a shit ton of sustain. Why couldn't drk get that sustain the poor job needs it.
Oh and we might not need to heal the drk's anymore out of living dead.





In single target contexts, it's only DPS positive if you already have at least 1/3 of a blood lily going into the 2min party buff window. It's not worth fishing for a completely fresh blood lily during the 2min party buff window because 3 Raptures + 1 Misery isn't any better than 4 Glares. But 2 Raptures + 1 Misery + 1 Glare is. And of course 1 Misery + 3 Glares is the best buff window outcome and therefore what we should be aiming for. But aside from that, there is no difference between overcapping lilies and wasting lilies on overheals, which means you don't need to waste lilies on overheals a majority of the time.
Last edited by Rongway; 04-11-2022 at 09:37 PM.
Error 3102 Club, Order of the 52nd Hour



I've quit healing (except for BLU) but I'll defer to your judgement here since I couldn't care less about parse numbers, but I do always try to avoid overhealing. My focus is on how fun jobs are when executing the rotation which leads me to an observation
Misery will now be once every 63s (60s to get the lillies and then 1 gcd to pop the last lily before using it) which is an improvement on 93s in terms of rotation boredom. Not much of a bar but hey my councilor said i should start looking at small good things more and thats something
The problem stems from why couldn’t we get more drastic changes to healers this patch? Dps did. Dps had entire buttons taken away. Why is it okay for them to get drastic changes but not healers? We are consistently being told wait until x and then x never happens.I get where you guys are coming from, and yes these changes don't "fix" healers but short of more fundamental reworks, which we were not going to get in this patch I don't think anything will. Yeah there are a few things that are missing like combining some of ast's buttons that really shouldn't be separate but we got a lot of good fixes for what they are and I think credit should be give where credit is due. I stand by what I said and frankly, if we aren't willing give credit where credit is due when SE gives us changes that we want, why should they listen to us at all. At least that's how I see it.
Just gonna let you know, the goalpost will always be moved. Been seeing it for over 3 expansions. Any problem you have is too major to be fixed in a certain numbered patch. Then when you get there, the changes you want are too major for the expansion so you're told to wait for X.0 for a fix. You'll see the media tour previw, observe patch notes, realize the changes are worse.The problem stems from why couldn’t we get more drastic changes to healers this patch? Dps did. Dps had entire buttons taken away. Why is it okay for them to get drastic changes but not healers? We are consistently being told wait until x and then x never happens.
You'll try and tell people about it but the majority will tell you to "wait until the expansion the drops" before anything is done. By then it's too late. You know it sucks. So they tell you to wait for certain numbered patch and the entire process repeats. My favorite argument of all is when they tell you to wait for content. Like "Just wait for extreme to heal." Then extreme has no healing and they say "Just wait for Ultimate if you want to heal." Always waiting.


So no real adjustments to WHM's MP economy since the cost reduction ONLY applies to our low level spells, leaving Glare and Dia the same as they are now. Lily System adjustments and Asylum changes are fine but the rest of the changes miss the mark with WHM.
Disappointed yet again.
So like Assize where the heal is irrelevant and we're just burning lilies for DPS/resources. You do realize that just means that Lilies won't be used for healing now, right?
Last edited by Silver-Strider; 04-11-2022 at 09:29 PM.




At the end of the day, WHM's still going to bleed mana, still likely going to be solid last in damage contribution, and you're still going to spend 90% of an instance going glareglareglareglareglare.
Potency neutral Misery is something I'd almost call "good", and then I remember that I hate the overhealing-encouraging lily system's backward class design and I can't bring myself to excitement.
Also LOL at Dia being a downgrade to Aero 2 now. There's always something hilarious in there.



they should give the lilly heals the the Ast card treatment
where you get a little MP back using them


This will be a buff if you stop playing doing content past 70 on WHM, which seems appropriate since then you can switch to SGE and start leveling the superior selfish healer.
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