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  1. #21
    Player
    waterboytkd's Avatar
    Join Date
    Jul 2019
    Posts
    86
    Character
    Andrew Waterboytkd
    World
    Cactuar
    Main Class
    Samurai Lv 90
    Quote Originally Posted by wereotter View Post
    The outrage for removing positionals on monk was pretty huge too.... but they're still not restored.
    But that was massively split, too. There are a lot of folks happy with the removal of positionals. And, unlike the Kaiten debate, there were actually good arguments on both sides of the positional debate. The only argument for removing Kaiten is keystroke bloat, which was never a big complaint in the Sam community (number of hotkeys, yes; number of buttons pushed per minute, not really).

    The original statement, as I read it, had nothing to do with button bloat, but to even out samurai damage across multiple runs. Where previously the damage differential if you did or did not get a crit could make a massive difference, now it won't. It's still a weak reason since I'd sure love my Phantom Rush to be a gaurenteed critical hit to even out my damage, but that's the reason they gave.
    Agreed, although, it's worth pointing out that the auto-crit is what's really doing the lion's share of work between closing the gap between a parse's floor and ceiling due to RNG. Kaiten could have stayed with an auto-crit mechanic (it would have just required pushing the potency a little lower).

    Heck, this isn't even the first contraversial change to just samurai. I dropped it and haven't looked back when they removed hagakure and forced samurai to do more iajutsu.
    The brightside here is they did reverse the Hagakure removal. So maybe, we can look forward to some kind of reconciliation in this situation, too.
    (2)

  2. #22
    Player
    Renascent's Avatar
    Join Date
    Apr 2022
    Posts
    25
    Character
    Na'ih Renascent
    World
    Spriggan
    Main Class
    Red Mage Lv 90
    Nobody asked, this a change made to make the job more braindead that'll hurt some interesting aspect AND the feel of the job, everybody with more than 2 functional braincells can see it.
    (4)

  3. #23
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by waterboytkd View Post
    verse the Hagakure removal. So maybe, we can look forward to some kind of reconciliation in this situation, too.
    Hagakure came back as a button you only use to clear out your sen charges whereas it used to be a DPS increase to turn three sen into kenki over using it on midare. So the skill returning doesn't mean it's going to be what you had before.

    Quote Originally Posted by waterboytkd View Post
    But that was massively split, too. There are a lot of folks happy with the removal of positionals. And, unlike the Kaiten debate, there were actually good arguments on both sides of the positional debate. The only argument for removing Kaiten is keystroke bloat, which was never a big complaint in the Sam community (number of hotkeys, yes; number of buttons pushed per minute, not really).
    From what I saw on here, the only people who supported their removal were people who didn't and still don't play the job. Long time monk players were almost unanimously opposed to the change.

    Quote Originally Posted by Renascent View Post
    Nobody asked, this a change made to make the job more braindead that'll hurt some interesting aspect AND the feel of the job, everybody with more than 2 functional braincells can see it.
    I didn't realize dark arts was that interesting....
    (1)

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