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  1. #21
    Player
    reivaxe's Avatar
    Join Date
    Aug 2014
    Posts
    1,193
    Character
    Jellicle Jayde
    World
    Maduin
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Kolsykol View Post
    Because people don't understand what concept art is and how the process works.
    I remember in an Overwatch presentation they showed a bunch of concepts of Ashe and in one of them she was Latino, and it became a huge outrage thing where people accused Blizzard of being racist saying that Ashe was meant to be black ( she looked Latino to me, not black.. ).
    I think I remember even gaming outlets making this claim too with big headlines about how '' Blizzard turned their black character white '' basically...

    That's not how it works..............
    Just the same here, just because Au Ra looks different in some concept art doesn't mean that they were always intended to look that way and the devs changed them due to alterior motives.
    Personally I like them more in the more '' beastial '' concept art they look almost like a Succubus race to me or at least more demonic.
    But I think what is going on is that people see concept art they like better and then they make these wild assumptions that it was how they were originally meant to look and that the devs changed them.
    The art team don't just draw one iteration and then settle on it they draw a lot of them I am fairly sure that there's significantly more that they simply haven't released to the public.
    It was just one other example of an idea they were playing around with it simple as that.
    Exactly, people really don't understand how concept art works. Everything they do, everything devs make has had tons of art that needed to be looked at and approved to build up to the end result.
    When making early concept art, it's "throw everything at the general idea and see what sticks". You don't have to be too worried about how something will animate or how well skins can be made for it or w/e, you're just coming up with the most interesting ideas that cross your mind.

    If you show people early concept art, they will assume, "that's what they were supposed to look like!". If you show people finalized concept art you're working from without the in game models on display, they will think, "Oh, they have time to change it to my liking!". So yeah, anything short of some in game character models would be too lil and would just muddy the waters.

    Quote Originally Posted by Zanarkand-Ronso View Post
    This is where my Mind is with Female Hrothgar.
    We in fact have NO bearing at all in how they will look, but so far a couple of people think that little art snippet in the "artbook" or that "Mural" is proof of Final Concept.
    It is not.
    Ive asked this several times in the actual thread....if this is how they were intended to look, then why arnt they finished yet? They should have been finished before Male Viera if those 2 things are Solid Proof in how they will look.
    ALSO, they said they have settled on 2 Concepts....so that means once again they will likely look very different then what little 'art' we have seen of them.
    Again, that mural is not "unreliable early concept art". It's cannon in game art that's supposed to be made by the people of that world and culture. And IDK why you quote "artbook" like that, it's literally an art book full of finalized concept art. Like, it only shows the finalized version of Y'shtola's outfit, yet I can find early art showing the development process of her outfit in some fan fest vod. The art team members actually write that they love making these books to show what bosses look like because you may not be able to appreciate the details when fighting them.

    As for your questions ...
    1-What makes more sense, finishing Male Viera or Female Hrothgar first? The whole reason they felt they were able to make both was because they decided to stagger their releases as to not put too much strain on the team, and the people who got them to do it were the Male Viera fans. We have absolutely no idea when they started putting ink-to-paper on Hrothgals other than "They decided to make Male Viera and Female Hrothgar around 6 months after the release of ShB". That would still have been at least a half year before they released the patch with the Mural in it.

    2- This aint OverWatch or LoL, it's a MMO with a pretty rigid CC system. They don't have the freedom to make w/e body type they can think of without running into huge problems. W/e they make is going to use Middie female bod as a base, just like every non-lala female in this game. They can easily know that they want Hrothgals to be "tall-but-still-shorter than Femroe with slim & very feminine forms and pretty cat features" without having tackled every aspect of the design process to completion.
    Like, that mural doesn't tell us much about them other than general body stuff that shouldn't be shocking.
    It doesn't show us their hairstyles or the style of their 4 faces. Doesn't show how fur patterns would work on them or what CC face features they would have (Like cool scars or face markings. Or if they get horns and is so, where do these horns spout from and so on). For all we know, they can be deciding if Hrothgals get full body fur patterns and no fur patches, or if their fur patches are in different areas. Hell, unlike the males they know that they're gonna give em shared hair as they make them, so that may factor into their designs.

    3- You seem to be going with the notion that they're just now figuring out the concept for the full body and have 2 options to pick from. I read what he said, reads more like they settled on 2 faces to me, unless you think they're making some Human clans situation and are making 2 body shapes (they need 4 designs for the faces, and they don't finalize all the faces at once. Like how with the males, they settled on Face 4 and Face 2 and used those as the base for the race, picking the other 2 faces after playing with more concepts that matched that style)
    (2)
    Last edited by reivaxe; 04-11-2022 at 12:58 PM.

  2. #22
    Player
    Lunalepsy's Avatar
    Join Date
    Mar 2016
    Posts
    1,140
    Character
    Yxiah Eruyt
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Taila View Post
    Im seeing a lack of screaming voices for fem hroth now that we have bun boys. We're getting new styles for hair for Viera and hroth but no mention of fem hroth coming at any point in the 6.x series.
    Excuse me! I would still like them please!! 2 years later and not a single mention at all!! Not even concept art! At least show us that!! So some love to the minority! Dont forget about us! Its just rude!
    Probably never.
    (0)

  3. #23
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    Just hope by the time whenever they are released the male Hrothgar hair problem will have a solution by then.
    (0)

  4. #24
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    Quote Originally Posted by reivaxe View Post
    As for your questions ...
    1-What makes more sense, finishing Male Viera or Female Hrothgar first? The whole reason they felt they were able to make both was because they decided to stagger their releases as to not put too much strain on the team, and the people who got them to do it were the Male Viera fans. We have absolutely no idea when they started putting ink-to-paper on Hrothgals other than "They decided to make Male Viera and Female Hrothgar around 6 months after the release of ShB". That would still have been at least a half year before they released the patch with the Mural in it.
    If the Mural and the Picture in the artbook are how they are gonna look...then Female Hrothgar were already finished leagues ahead of Male Viera.
    By the logic, they should be in the game. Or heck, they could/should have been released with Male Viera. They shouldnt have 2 Concepts that they decided on, if they already designed them.
    This point keeps getting dodged and ignored.

    Quote Originally Posted by reivaxe View Post
    2- This aint OverWatch or LoL, it's a MMO with a pretty rigid CC system. They don't have the freedom to make w/e body type they can think of without running into huge problems. W/e they make is going to use Middie female bod as a base, just like every non-lala female in this game. They can easily know that they want Hrothgals to be "tall-but-still-shorter than Femroe with slim & very feminine forms and pretty cat features" without having tackled every aspect of the design process to completion.
    Like, that mural doesn't tell us much about them other than general body stuff that shouldn't be shocking.
    It doesn't show us their hairstyles or the style of their 4 faces. Doesn't show how fur patterns would work on them or what CC face features they would have (Like cool scars or face markings. Or if they get horns and is so, where do these horns spout from and so on). For all we know, they can be deciding if Hrothgals get full body fur patterns and no fur patches, or if their fur patches are in different areas. Hell, unlike the males they know that they're gonna give em shared hair as they make them, so that may factor into their designs.
    Ill agree we dont have specifics on details such as patterns and other CC stuff.
    But these 2 things we've seen about FemHroths were made and around Shb, which means they were made ahead of time. So it still doesnt add up that if this is how they are intended to look...then why are they still not finished?
    Why start and stop halfway?

    Quote Originally Posted by reivaxe View Post
    3- You seem to be going with the notion that they're just now figuring out the concept for the full body and have 2 options to pick from. I read what he said, reads more like they settled on 2 faces to me, unless you think they're making some Human clans situation and are making 2 body shapes (they need 4 designs for the faces, and they don't finalize all the faces at once. Like how with the males, they settled on Face 4 and Face 2 and used those as the base for the race, picking the other 2 faces after playing with more concepts that matched that style)
    I can't absolutely say either way without a Real Final Render, or at least some Real Up to date Concept art.
    Neither have been presented so far and will likely have to wait maybe a year and a half to see anything.
    (4)

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