Ability count, though, is not merely a matter of button count. Nor is it equal to a job's total ability depth.
Even using fewer buttons than present, we can have deeper and more compelling kits than we presently possess.
:: By no means does this advocate for the removal of abilities like Kaiten. I'll just note that adding random hit-on-CD, zero-synergy oGCDs doesn't add a lick of depth, either, nor was any actual depth lost in the consolidation of the already equally fail-proof Gnashing Fang combo; as such, depth (or, further still, engagement) cannot be simplified into a mere matter of button or action count.



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