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  1. #1
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,585
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Skiros View Post
    At the same time lots of people are trying out Extreme or first floor Savage for the first time because of this hype and buzz.
    Yeah but how many are going to stick with it when they see what's required? I'm sure some will, but others will be turned off by it and just go back to watching the spectacle.
    (6)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,882
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Imoye View Post
    Yes [having "500 abilities"] does ["make the game more fun"]. Abilities create depth and foster interest as well as satisfaction and mastery.
    Ability count, though, is not merely a matter of button count. Nor is it equal to a job's total ability depth.

    Even using fewer buttons than present, we can have deeper and more compelling kits than we presently possess.




    :: By no means does this advocate for the removal of abilities like Kaiten. I'll just note that adding random hit-on-CD, zero-synergy oGCDs doesn't add a lick of depth, either, nor was any actual depth lost in the consolidation of the already equally fail-proof Gnashing Fang combo; as such, depth (or, further still, engagement) cannot be simplified into a mere matter of button or action count.
    (7)
    Last edited by Shurrikhan; 05-03-2022 at 06:53 PM.

  3. #3
    Player
    Skiros's Avatar
    Join Date
    Jul 2021
    Posts
    617
    Character
    Drake Drakon
    World
    Jenova
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by TaleraRistain View Post
    Yeah but how many are going to stick with it when they see what's required? I'm sure some will, but others will be turned off by it and just go back to watching the spectacle.
    The fact that JP has a Savage clear rate of 40%+ means that actually, a majority of players are going to stick with it (it's going to be 50%+ for those who bother to do Extreme and above type of content).

    On both JP and NA players have complained repeatedly about job homogenization and JP is often even more vocal about it.

    The matter of fact is that increasing the skill ceiling does not hurt casual players in any way, because they wouldn't ever need to reach that skill ceiling to comfortably clear content in FF14. But decreasing the skill ceiling hurts skilled players.
    (19)

  4. #4
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,189
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Skiros View Post
    The fact that JP has a Savage clear rate of 40%+ means that actually, a majority of players are going to stick with it (it's going to be 50%+ for those who bother to do Extreme and above type of content).

    On both JP and NA players have complained repeatedly about job homogenization and JP is often even more vocal about it.

    The matter of fact is that increasing the skill ceiling does not hurt casual players in any way, because they wouldn't ever need to reach that skill ceiling to comfortably clear content in FF14. But decreasing the skill ceiling hurts skilled players.
    40% is still not a majority, and it can be very difficult to predict trends like savage participation based on sudden bursts of interest.
    (3)

  5. #5
    Player
    LittleImp's Avatar
    Join Date
    May 2019
    Posts
    1,204
    Character
    Lil Imp
    World
    Goblin
    Main Class
    Paladin Lv 100
    Quote Originally Posted by SieyaM View Post
    40% is still not a majority, and it can be very difficult to predict trends like savage participation based on sudden bursts of interest.
    That 40% is full tier completion rate, before the tier has been cycled out of current content, and based only on mount ownership iirc. Savage participation rate in jp will be higher, almost certainly reaching over 50%.
    (8)

  6. #6
    Player
    Juun's Avatar
    Join Date
    Jul 2021
    Posts
    310
    Character
    Aimi Yume
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    I quit WoW because of their terrible borrowed power systems and gameplay mechanics made solely for playtime metrics, their company profile flipped me over the edge completely. Their class design had nothing to do with it heck their simplest class Demon Hunter was my main because it didnt had button bloat. And each button felt meaningfull towards my burst.
    (9)

  7. #7
    Player
    Burmecia's Avatar
    Join Date
    Apr 2016
    Location
    Silent Arbor
    Posts
    1,155
    Character
    Jitah'li Habhoka
    World
    Zodiark
    Main Class
    Archer Lv 100
    i guess i am just letting my brainpower fluctuate with the game, so i have just gotten stupider with the game, yay

    ٩(◍╹∀╹◍)۶
    (2)

  8. #8
    Player
    not_ya_wify's Avatar
    Join Date
    Feb 2018
    Posts
    326
    Character
    Tyria Xepheles
    World
    Siren
    Main Class
    Carpenter Lv 90
    It's probably more like 1% of the player base who is against simplifying the game but they are the loudest and on these forums 24/7 so you think they are half the player base
    (4)

  9. #9
    Player
    Doc_Seraph's Avatar
    Join Date
    Nov 2021
    Posts
    367
    Character
    Doc Seraph
    World
    Jenova
    Main Class
    Machinist Lv 90
    We should get a calculator class like in Final Fantasy Tactics to which in order to get that super over 9000 potency attack you got to chain math combos. <3 kupo
    (4)
    Kupo!

  10. #10
    Player
    Genz's Avatar
    Join Date
    Mar 2011
    Posts
    1,039
    Character
    Genz Kawakami
    World
    Louisoix
    Main Class
    White Mage Lv 100
    Well, they just dumbed down PvP and it's considered a success, with lot of players, etc.

    We were already worried about the direction, dumbing down everything, predictable and short-lived content, etc. with ARR and HW. But they proved us wrong, all they need is the brand and marketing.
    (4)

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