Can overhealing done with Holy Spirit and Holy Circle give a damage shield instead of healing you to avoid it's heal being thrown away.

This skill's healing is very powerful yet very hard to coordinate with your healer in pugs to get the most out of it and it feels very bad to waste if your healer throws an aetherflow or lily heal your way just before your requiescat window when it could have been better spent healing your party members instead.

Our tank counterpart warrior has even stronger healing and they get to choose when all of their abilties go off to maximize efficiency. Paladins are at the mercy of whenever holy spirit lines up in their 60 second window and it might not always be the most convenient. I don't think this part should change however since static and consistent loops have always been apart of the class (atleast since I started played) and keeps us a little different from warrior. Holy Spirit giving a damage shield if it would otherwise overheal could be a smart yet effective bandaid fix to the one small quirk I dislike with endwalker paladin.