Quote Originally Posted by Enfarious View Post
I assume you mean 1>2>3; 4 > 5 > 6; 1>2>3; 7 > 8> 9; 1>2>3 when you say rotation. Mind numbing when it's down on paper.
The current combo system for certain is not engaging. He only said it was a step in the right direction. I personally see no difference between the first and second; both can be macro'ed to one or two damage-dealing buttons. There is no doubt however that solo-rotations can be engaging and intricate. It just takes a lot of factors, a lot of programming, in more than just the combat system itself. When I figure out a way to make that happen, I'll post it. I guess I've just been under a bit of a block lately.