Quote Originally Posted by Ransu View Post
So ya, I don't really have any sympathy for people playing healers and complaining about not having more damaging skills. You're a healer, your job is to heal.
What if we're so good at our job that we've spent only 10% of the fight to keep our party alive and healthy and have the other 90% as downtime. You're saying it's good that we're punished for playing well and efficiently, by only having one button to press? Why should a role feel worse to play the better you play it?