Quote Originally Posted by Serious-Cat View Post
The impediment is the consumers xD Its impossible to have the ultimate game because for every like there's a dislike and the attempt to please everybody in general isn't good business sense because its extremely resource intensive to produce and maintain.
Honestly, as a consumer I dont think I'd even want The One Game To Rule Them All, aka the one game that caters to everyone because I dont see any benefit in that for me - quite the opposite: different likes attract different crowds of people and when it somes to MMOS, chosing a game also means choosing a crowd of people.
Now lets say one is a real hardcore-player, very focused on raiding/endgame and pushing their numbers to the limit - that person would pick a game that caters to that taste and theres a good chance that most of the others players are there for the same reason. They all have a good chance that most of their fellow teammates share the same goals and ideas of what an enjoyable experience is so getting a like minded group together is easy.
Lets also assume that we have some whos more casual and intrested in experiencing a story, but not as intrested in hardcore-raiding - that person would probably enjoy a game that caters to that taste and would enjoy it even more when they can play it with like minded people who prefer to talk about lore for hours instead of beating a dummy to squeeze out that little bit extra.

...now what would anyone gain from lumping these two groups together? To some degree you already see this with FFXIV when people talk about gameplay-features or job balance in a very "technical" way and others reply to them with lore reasons why things are like they are. Or you see people requesting ways to exclude those who they deem "to bad" from DF-runs with automatig rating systems and the like.
But imagine this on a larger scale - whats the benefit, specially for me, as player?
Whats the benefit for someone whos into hardcore-raiding to share a game-world with people who are absolutly not intrested in that?
Whats the benefit for someone who just wants to experience a story and chat with friends about lore to share a game-world with people who couldnt care less about it and only want to see bigger numbers?
Wouldnt it be better to have two different games at this point?