This makes zero sense. There is this thing people do when something takes a long time. It's called waiting.The reason the Veteran Reward system got gutted was because it reached a point where the requirements to get the highest rewards at the time (FFVIII's Squall Leonhart's outfit from Dissidia, a highly sought-after outfit) was virtually impossible for new players just joining to attain the required rank to get, that only those who had been playing from launch were able to get it (due to the huge length of subscription time required, which especially was impossible to get if paying for subscription by credit card/debit card). So, SE greatly cut down the Veteran Reward ranks to four, and moved most of the gear and items received to the new Achievement Points system.
Accordingly, as Alestorm mentioned SE are not going to add anything new to the Veteran Rewards, as it will either go to the Mogstation/Online Store or Achievement Points. It just makes it fairer for new players.
"A good RPG needs a healthy dose of imbalance."
https://www.youtube.com/channel/UCuC365vjzBFmvbu6M7dB80A
To be fair: Waiting in this context meant "waiting for 1440 days to get the Squall outfit" - well, a little less because you can pay for 180(?) days in advance, but still... thats almost 4 years of keeping an active sub - and that was only the last veteran reward they added. Had they kept the system, it would have only gone up from there. I can see why they adjusted that - I'm saying this as someone who got the veteran rewards by waiting back in the days (only I did had to wait - having subscribed since ARR beta, I just got the new stuff as soon as it was released since the rewards kinda assumed that you started playing with 2.0).
I very much agree with the sentiment that they should add more stuff to the achievement vendor - they havent really made up for the loss of veteran rewards like they promised they would. But locking stuff behind being subscribed for 4+ years got a bit unreasonable... This isnt "people want everything right now" this is "people dont want to wait for the duration that it takes one to earn a bachelors degree to get a costume".
The Achievement points thing sounded like a great idea, but they haven't updated it in forever. They should be adding new stuff a couple times an expansion, at least.
The veteran system was to help encourage players to stay subscribed in a game that was trying to recover from the catastrophe of 1.0. Between that and the days required was getting too large for the later rewards, the system served its purpose and the need to keep updating it went away.
Personally would rather see them reward crysta (the currency for the MogShop).
Need not be too much; maybe like $1/month, or something like $10 per year without pause. Something simple.
I don't care about veteran rewards just for the sake of it. The rewards for being a veteran are that you have done more things in the game than a new player because you've played longer.
In other news, there is no technical debt from 1.0.
"We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
https://youtu.be/ge32wNPaJKk?t=560
I have long since run out of anything to buy with achievement points.
Sure would be nice if I could get stuff like.... pure white dye or whatnot with them, similar to how you can with the extra gold feathers from recruit a friend.
As others mentioned, further rewards were supposed to come from achievements but they've been rather underwhelming on what's available. I like many suggestions in this thread. Give us a good reason to chase those achievements and get those points. Right now we don't really have one.
I wasn't too sad to see veteran rewards go the way of the dodo. It was a concept from older MMOs and just feels outdated in today's MMO landscape.
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