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  1. #2
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,512
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Simple. I would merge Bozja and deep dungeon together, and making the floors scale drastically higher upwards with several titles and achievements locked behind it. Like an endless tower of sorts with a leader board. Deep Dungeon incorporated with the lost actions and essences from Bozja could spice it and create some interesting gimmicks, and if they could incorporate a dungeoneering-esque feature which involves crafters and gatherers, even at a base level then that would be perfect.

    I feel like it would create an enjoyable, engaging and interactive experience for a lot of players, that would allow people to level crafters and gatherers somewhat partially through doing something focussed around combat.

    I personally don't feel like they need to create newer types of content, but they need to look more at what they have and try and think innovatively about them. Edit: The strange thing is that they do already have many systems in-game which when combined and merged could create some amazing experiences. I do hope to a degree they accomplish this at some point in the near future, and preferably with the next iteration of deep dungeon. Far be it for me to be picky, but I think the fact they haven't tried to incorporate some concepts introduced in Bozja into the open world is quite.. Disappointing, in a way.
    (3)
    Last edited by Kaurhz; 04-06-2022 at 09:22 AM.