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  1. #1
    Player
    MoofiaBossVal's Avatar
    Join Date
    Feb 2019
    Location
    Gridania
    Posts
    587
    Character
    Kokoro Liliro
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Personally I'm not a fan of "endgame" as is typically known in MMOs, which usually means doing repetitive content. I'd rather just have quality content that has a set lifespan (ie, you complete it in X number of hours and then you're pretty much done). I don't need one game to keep me entertained 24/7 every day of a year for years on end. It is impossible to create quality content faster than players can consume it.

    That being said, I would like to see FFXIV add brand new zones to explore in its patches. The upcoming new patch is called "Newfound Adventure", bet let's be honest: you're just going to kill mobs, read a glorified visual novel/watch a movie for a couple hours, kill more mobs in a linear corridor that lasts 15 minutes, and then that's that. So much for going on an adventure. GW2, on the other hand, is one of the few fantasy games in recent memory that really does feel like you are on an adventure, not just playing a glorified murder simulator interlaced with a movie. Every patch, you travel to a large, brand new zone that has a new method of traversal that you learn to use, such as hang gliding through a dense jungle and riding airstreams, navigating caves of poison gas, spiderman swinging inside a volcano, or riding on a giant rabbit that leaps up cliffs in the desert. Not to mention the engaging non-combat gameplay such as as helping kids build a snowman army to scare off mobs, helping an overworked chef quickly cook a lot of food for an army, filling buckets of water to put out fires at a base camp, playing with dragon hatchlings, etc. Exploring all of those zones and getting every hero point and mastery was the endgame to me.

    Now, obviously FFXIV's game engine is non-responsive and very janky, so I doubt FFXIV would be able to pull off those creative traversal options, but at the very least I would like to go to new zones in the patches. And visit new towns as well. It is very disappointing that Bozja was nothing more than a grind zone; you didn't get to visit any towns or villages and talk to the NPCs, see how these people live, see the actual country. Likewise it was also pretty disappointing to not actually get to visit the city of Werlyt proper. Would have also been cool of Pagl'than was an actual zone rather than a linear corridor, and you could actually visit a part of the Amal'jaa's city.
    (3)
    Last edited by MoofiaBossVal; 04-06-2022 at 03:01 PM.