Quote Originally Posted by Ath192 View Post
There is a lot of thinking and complexities involved in this approach. A healer could waste damage and GCDs healing up the DRK when they dont need to because they don't know how the job works. A newbie DRK may just heal back immediately and waste the optimization power of waiting to the last minute and negate 2 or 3 autos and an overly greedy one may die waiting to the last microsecond so you can mess up the timing and accidentally die. The healers failing to keep the DRK from triggering their invuln will also introduce complications in hard fights because they are usually preplanned, and losing it will cause the party to adjust to it on the fly, something that already happens when tanks make a call they needed that invuln sooner than intended.

So there is a lot of nuance, way more than PLD having a "Press this button to become immortal with no consequence for 10 seconds"

So even with these changes the PLD inlvun leaves less room for error than the DRK would have. So I don't see it as overpowered personally.
These nuances are more on the lower end of content where people don't know what they're doing and the punishment for failure is less. but in the higher end of content, It removes any margin of failure. for a Practical example doing Elmo in P3s I would turn it on like 30secs before I needed it so it removes the risk of being popped early and I could just press the button to cleanse myself at 1sec left on the buff. Currently, I have to faff with the teather drag it to 3 hope I pushed holmgang in time then heal myself so I don't die to autos when holmgang wears off. is the same process for a current living but without the self-healing.