I really don't get the Ast button bloat complaint. Its actually fun because you have buttons to think about... Its the main reason why I find WHM and MCH so boring , but sure lets make everyone job boring as all hell
I really don't get the Ast button bloat complaint. Its actually fun because you have buttons to think about... Its the main reason why I find WHM and MCH so boring , but sure lets make everyone job boring as all hell
From what I've seen it's not necessarily that people want buttons outright deleted (other than Undraw) but for them to be better consolidated and for the opener to not be so busy in terms of how much you're hitting.
main issues is draw/play and minor arcana which add unnecessary button bloat.
you don't need 2 button to stack and release, especially for cards that deal identical buff to all.(same card effects also ast issue btw)
This.
Draw/Play being 1 button was a complaint I made back in Shb when I joined the game and picked up AST. Pray tell me WHY do I have ANOTHER ONE (Minor Arcana/Crown Play)?
I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.
#FFXIVHEALERSTRIKE
You should look up AST's opener. FFXIV's crappy coding and the poor servers + netcoding makes double-weaving aggravating.
Draw and Play should have been consolidated. Same with Minor Arcana and Crown Play, but I'd rather they remove Minor Arcana since it adds nothing to the gameplay but RNG trash.
Last edited by MisterNublet; 04-06-2022 at 04:42 AM.
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