AST's biggest problem is how disconnected their system is.

We have Divination that is just a 2min buff, cards that need to be thrown at the right time, Astrodyne, Minor Arcana.

None of these things correlate to one another.

Cards relating to Divination build up? Nope they deleted that. Aligning seals with Divination was the pay off and even if it's just all dps buffs, at least you felt impactful. Getting that last seal and hitting Divination felt good. Now it's just another button to press off CD.

Cards are the same-ish but somehow they feel worse. The seals only charge Astrodyne and even then it's better that you give the correct card out rather than seal alignment.

Astrodyne is a personal buff.....why? Sure the spell speed and mp regen are very welcomed but at the cost of disconnecting AoE buffing from cards? Half the time Astrodyne feels lacking and often forgotten about.

Minor Arcana used to be what you used to use cards but didn't want to mess with your seals. It had a purpose and now it's back to being an RNG dmg card/heal and neither are usually on the right moment.

As much crap as I gave AST in ShB, it at the very least had a system that was easy to grasp and connected.

You draw cards, pick a dps to use them on, get whatever seals you can via redraw, pop Divination. Set up your next set of seals, throw filler cards into Minor Arcana so they're still useful.

Now it's just a job with too much going on for no payoff.

Has become so busy that it's almost exhausting to play because you need to watch everything and AST has so much potential. It just sucks that the devs don't have a clue on how to do it.