They definitely need to adjust things to slowly increase difficulty as you progress. Right now, everything feels flat for the curve, rather than going up steadily as you go along. We shouldn't be able to do a lot of the half paying attention that is happening a lot of the time.

Not to mention adjusting rewards from some roulettes, or the way they work entirely, to make it so the higher duties actually start popping more than 1/10 of the time(if that often).