They have this thought process purely because the content never challenges them! And get a grip a instance taking 5 min longer doesn’t make it “harder”Why do you want the normal content to be harder? Just yesterday I did a Vanaspati (level 85 dungeon) run in roulette and got matched with a RPR that didn't use Enshroud once, it took us around 35 minutes to clear.
People give zero F's about doing even the bare minimum, imagine what would happen if the content was harder.
I'm all for making the normal content as braindead as possible.
It'd be very optimistic to think that raising the bar would compel people to play better. The only result you'd get would be players raging on the OF, Reddit and whatnot because the content suddenly got harder (or too hard even)




As opposed to the content becoming easier and people still complaining, like that person on reddit yesterday who was trying to argue square designed crystal tower to ilvl decay and it would be too hard and unfair to bring it back in line with how it played in ARR despite the fact that jobs also got easier in that time
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