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  1. #11
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Packetdancer View Post
    ...
    That's certainly an interpretation. One that, as a former healer main, is easily countered by both the dozens of "stop dumbing my job down" threads from people who do higher end content, and all the casual posts that I could sum up with "now that healers are boring 11111111111111111 jobs, they're the perfect level of engaging! Healing in this game is sooooooooo stressful! Thank you Square for neutering these jobs, they're so approachable now!"

    Yoshi in Q and As doesn't talk about healers like an optimizer trying to clear the path for fellow optimizers. He talks like a Sylphie. He describes how healers are "supposed" to play like a Sylphie. One job that hasn't been beaten with the hammer of stupidification? BLM. Because he plays it. They keep saying over and over, the great march for the lobotomization of jobs is for "accessibility". To cater to people who don't give a crap about them, not to cater to people who actually know how they work.

    Quote Originally Posted by rxantos View Post
    The game is a business with a subscription model. Make it harder and you will alienate a lot of people. Specially those who work and don't have time to practice for a week to clear a dungeon. As much as raiders want to they are a tiny minority.

    Want harder content? Do savages and ultimate's. Then complain all you want if its not hard enough.

    The game is more of a dancing game than a fighting game. Is all about memorization of a dance. If it was a fighting game, then bosses would have an adapting AI. Instead they do the same thing over. Thus a dancing game.
    We do. Savage and Ultimates are absolutely suffering from their dumbed down job and encounter design. Healers are barely necessary, and spend the vast majority of the hardest content in this game spamming one spell over and over and over and over and over again.

    This game is e a s y. Healers are entirely unnecessary before Savage. Improving skill makes healing more boring. This is bad game design.
    (2)
    Last edited by Semirhage; 08-15-2022 at 05:35 AM.