Quote Originally Posted by Supersnow845 View Post
Yes because they also simplified every facet of the game so that the MSQ was accessible to everyone, so now we have a job and encounter design system they spent 2 expansions working on that caters to the lowest common denominator so that the MSQ was accessible now they are devoting even more resources to making the MSQ even more accessible and we are still stuck with the horrid modern job an encounter design system

Do one or the other but both both because all it means is it leads to an actively worse experience for people who actually want to play this as an MMO
I'm going to dispute the idea that job changes were a direct correlation to the MSQ. Encounters have changed from ARR to now to requiring a higher response time and more necessary mobility in the fight, along with having more mechanics that utilized the entire arena and triggers in unexpected areas like the sides. Having to try to maintain a strict rotation may have limited them in what mechanics they could introduce. I know as a white mage it would be a lot more challenging to support my party if I didn't have my lily abilities and they hadn't adjusted Assize. Especially in something like say Zodiark. Previous encounters I could manage with Medicas and Cures which made me a lot less mobile, because the encounter required less mobility.

We don't know either way for sure. I'm just presenting a different viewpoint. I think it will be helpful going forward if they start explaining changes more, which is something they said they will start doing in the most recent live letter.