agree with thisNormal fights are fine difficulty wise, not everyone is as good as the combat as we might be so just let them get through the story and be on your way.
My only gripe with the difficulty however is the item level sync on the last bosses of each expansion. These should be heavily restricted in order to give the true experience of the fight. A lot of new people don't have the luxury of playing with 8 premade and ilvl sync on and it's always a shame as when as a mentor I'm going into these fights that were so good when I done them back in the day just to see them melt and ruin the entire buildup of the story.
The last boss of HW and SB are especially bad as they were both huge spectacles that just come off as boring when you beat them in less than 2mins.
Most people beating the last boss of HW are capped at 270ilvl when storywise you would only be 150 after main scenario. That's 120ilvl extra per player. Far too much.
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