Quote Originally Posted by Rulakir View Post
Honestly, I think the trials already ask a lot of the average player. When I did Zodiark I was grouped with several other first timers and after multiple wipes we never got him below 40%. I have similar tales for just about every trial I've queued for in the MSQ where the groups are predominantly people new to the encounter. Dungeons generally haven't been bad except for The Burn (only the tank was experienced with it), which after numerous wipes I thought I was going to have to re-queue for but we finally managed it.

Were it not for the fact that the content is mandatory for progressing through the MSQ I'd say go nuts with the difficulty. However, since it is, as far as I'm concerned some of it could stand to be toned down some. Now that they're adding trusts for (eventually) everything hopefully there can be more of a MSQ-mode for people like myself who just wanted to experience the story. Makes me wish I'd waited a year to start playing because trusts have been the best thing ever for my enjoyment of the game.
Sorry, but the average player shouldn't have any issues with MSQ trials after a couple of wipes learning some of the new mechanics. If your group wasn't able to get Zodiark below 40% after multiple wipes, then your group was ignoring mechanics and/or have no clue how to play their jobs at the bare minimum level. If they were to reduce the difficulty of MSQ content, the fights would be nothing more than training dummies.

Quote Originally Posted by Novae View Post
The problem isn't the difficulty. It's the core game itself, pushing us, overgeared lvl 90 players, in every way possible into old content, with old rotations, old mechanics, old everything.
There is no midcore content, and in fact, no content really at 90. And it's even less for people who don't enjoy savage.
So we're stuck in this hamster wheel, doing always the same thing, without effort, fun. At this point, I just open my roulette menu, feel sick, and log out. I haven't touched alliance roulette in months. I barely do leveling, or expert. I don't play healers anymore, and I'm a healer main.
It's depressing.
This was the fastest I've stopped playing after a release of an expansion in any MMO. I still log on to heal for my static, but after savage I promptly log off. I refuse to heal for pugs/roulettes due to the trash state of healers, and the fact that there isn't enough caffeine to keep me awake playing as one. Also, gonna boycott the 24-man as a healer, might go in as a tank or just go play Elden Ring instead.