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  1. #1
    Player
    ThaCa's Avatar
    Join Date
    Mar 2022
    Posts
    853
    Character
    Wise Fuchsia
    World
    Phantom
    Main Class
    Summoner Lv 90
    Game could benefit a lot of going back and standardizing the markers for ARR and early HW to teach them properly to people. There's some really wonky stuff like WoD markers, Sohm Al markers etc. that are different and at worst the opposite of what they are later. Having to second guess stuff because the game didn't properly teach them early on can be frustrating to newer players and even older ones that revisit the content.

    Having the Hall of Novice updated or having secondary one later for common mechanics would be beneficial.

    And as others have also pointed out, tightening the difficulty close to what past content was on release would be nice as people don't really get the same feel for it with all the skipping and ignoring mechanics.

    Base level of difficulty for normal content doesn't really need that much change as long as the past content gets the respect it deserves, additional midcore and maybe even some hardcore content would be nice as long as it doesn't cut out too much from other stuff.
    (5)

  2. #2
    Player
    Ronduwil's Avatar
    Join Date
    May 2019
    Location
    Texas
    Posts
    472
    Character
    Ronduwil Thaliakson
    World
    Goblin
    Main Class
    White Mage Lv 90
    Quote Originally Posted by ThaCa View Post
    Having the Hall of Novice updated or having secondary one later for common mechanics would be beneficial.
    Honestly, this would be great. I wish they would expand Hall of the Novice every expansion to include training in all of the raid mechanics you're going to see at least in normal mode. The weird number puzzles, ladder puzzles, and random flashing lights with hidden meanings that you encounter in some of the later raids are really off-putting the first few times through.
    (3)