Quote Originally Posted by KizuyaKatogami View Post
Oh come on, it wasn’t always that. Aurum Vale second boss didn’t used to have telegraphs, now it does.
It is truly sad that some people have the misconception that death = difficulty.

Coincounter was: you don't know what's going to happen since it works unlike any other enemy in the game with zero feedback on what is about to happen, so you die with 100% chance. You might avoid it by accident by playing a ranged class, but that's just dumb luck rather than anything else. After that, you never die, unless you have the attention span of a fly. That isn't a mechanic, just poor game designing.