u know, not so long ago i had a mentor roulette pop for normal hydealyn trial

after 3 wipes i gave up, there was just no hope... i explained the colour mechanics, everything else everyone would have seen countless times (stack marker, spread), but no dice...

granted this is a rare scenario, if there r not enough decent enough folks to carry the group, u r doomed to fail

id just like to see a lil smidge of a difficulty increase in general, there r only a few bits of content that feel good at the casual lvl, mechanics should be punishing enough to get ppl learning (okay i really cant do that any more)

the incoming dmg is 99% of the time nonexistent, stack marker taken by 8 ppl? it basically heals u (on savage/ultimate it is mandatory to SURVIVE and u likely need extra mits too), i bet a dps with some defensives could live through it alone most of the time

vuln up? lmao that thing does nothing, u can stand in stuff for uptime and it will make zero difference, dmg down in savage at least heavily discourages u, vuln up equivalent needs to be more consequential to have a similar effect