Quote Originally Posted by Ronduwil View Post
Think about that. What happened to the turn based strategy game where you could either:
1. Exploit your enemy's weaknesses and come up with overpowered combos to clear it at low level
2. Overwhelm it through brute force by grinding for levels first

I'll tell you what happened. That style of play became obsolete because in this day and age, the fights would be crowdsourced within hours, and the solutions to each boss would be widely available in a matter of days. Extreme and Savage content isn't mentally stimulating. It's a combination of rote memorization and practiced muscle memory. It's a matter of repeating the same actions over and over again until you can do them on autopilot. It's the exact opposite of mentally stimulating, and it doesn't have widespread appeal, which is why it's relegated to savage and extreme content. If SE wants to stop this game's unprecedented growth, they should follow your suggestion. Thankfully, I'm pretty sure they'll do the right thing and stay the current course.


It hasn't become that; it always was that. Video games in general are child's play. Rather than demanding that kiddie activities evolve into adult activities to suit your preferences, you're better off seeking out productive challenges at your school and/or workplace. When I read posts like these, I imagine someone standing on top of the jungle gym at the neighborhood playground protesting that it should be demolished to make way for a nightclub. If you don't like normal mode, then only do it on your way to unlocking savage. Please quit complaining that the rest of us are having our preferences met.
Oh come on, it wasn’t always that. Aurum Vale second boss didn’t used to have telegraphs, now it does. Dungeons in past expansions weren’t full of single pack only pulls, this expansion is. Jobs were never as simplified as they are now. Healers used to have multiple dots and things to actually upkeep, now they don’t. It was never always that. Your “preferences” come at the cost of other peoples enjoyment. What really should be happening is there being a middle ground for everyone so everyone can enjoy, but that isn’t happening. SE is only appeasing one side and not the other. Just look at the many people critiquing the devs for their recent job changes. Look at the over what is it? 300 pages of healer criticism because healer is objectively the least fun and engaging role in the game.