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  1. #61
    Player KizuyaKatogami's Avatar
    Join Date
    Feb 2021
    Posts
    3,472
    Character
    Kizuya Katogami
    World
    Cerberus
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by Bad_Luck View Post
    This is an MMO not Elden Ring.
    You said that before, and you’re logic is still as flawed as it was before.
    (8)

  2. #62
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,801
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Kyrj View Post
    Then why bother saying anything?
    Because you are empirically wrong, incorrect, your statement is false. And you are spreading misinformation. And I corrected you, lest some SMN starts healing around because he read your comment in these forums and you contribute to the issue.
    (0)

  3. #63
    Player
    SamsaraTrickstar's Avatar
    Join Date
    Aug 2021
    Posts
    544
    Character
    Samsara Trickster
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    Well ff14 is affectively a dress up game that got some rpg element to it. By the point I get to where I can do the harder content I lose interest from the brain dead things. But it what "people want". Not lot of people do the harder things . But not because they don't want but because the it's go from 1 to 10 no in between.
    (3)

  4. #64
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by nick124 View Post
    I call bs. The game is balanced to the skill level of someone who doesn't know how to play. You can literally clear anything with very little effort or practice.
    Then why do we see so many wipes in current expansion trial content if it's easy enough even for those that have no idea how to play?

    Think I need to call bs back at you. I'm not claiming the content is hard but it's also not nearly as easy as you want to think for those without experience and skill. If players without skill and experience are getting through the content, it's because they're being carried by those who do have it.

    Quote Originally Posted by Ath192 View Post
    If Elden Ring has proven anything is that you don’t need snooze fest difficulty levels to be a successful and popular game. People enjoy and will rise up to challenge.

    For the people that dodge or cheese to get easier dungeons what is needed is more aggressive consequences to their actions not the dumbing down of content for everyone.
    You're not talking about a MMORPG. You're talking about a single player ARPG with a multiplayer (not massively multiplayer) mode. There's a big difference between the genres. Some people enjoy it. Some don't.

    If you're looking for Elden Ring level of difficulty, that is the game you want to be playing.

    Quote Originally Posted by SamsaraTrickstar View Post
    Well ff14 is affectively a dress up game that got some rpg element to it. By the point I get to where I can do the harder content I lose interest from the brain dead things. But it what "people want". Not lot of people do the harder things . But not because they don't want but because the it's go from 1 to 10 no in between.
    So then play the other games that keep you interested.

    SE has their vision of what they want for this game. If their vision is not what you're looking for, then why stick around?

    It's not up to game developers to change their games for the sake of individual players. It's up to individual players to seek out the game developers who are making the games they want.

    Certainly they listen to player feedback but when they have an essentially satisfied player base they're usually not going to risk upending their game design and alienating those who were happy. The only reason 1.0 got scrapped and remade into ARR was because almost no one was satisfied with the newly released game.
    (17)
    Last edited by Jojoya; 04-04-2022 at 01:11 PM.

  5. #65
    Player Knot_D's Avatar
    Join Date
    Aug 2021
    Posts
    1,266
    Character
    Jock Destroyer
    World
    Asura
    Main Class
    Culinarian Lv 80
    Quote Originally Posted by nick124 View Post
    I call bs. The game is balanced to the skill level of someone who doesn't know how to play. You can literally clear anything with very little effort or practice.
    Are you sure about that, because until now I still see sprouts running away with stack marker
    (9)

  6. #66
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    I remember when I 1st started FFXIV. It was my 1st MMO and I was obviously a noob to the genre. I started off as a CNJ and was a nervous wreck for every instance that I got put in. At some point, I was told to go unlock Swiftcast on BLM so I could quick rez people.

    The level 15 THM quest bodied me. The mobs just spawned quicker than I could kill them and would ultimately overwhelm and kill me, which was frustrating to say the least. I thought it was weird that I was struggling so much since I was more than properly geared for the role, having saved up plenty of caster gear leveling up my WHM and had been doing relatively fine on THM thus far, or so I though. I was wrong. I was switching between Fire/Ice after 1 cast each thinking that was how you were supposed to play the job but this quest showed me how wrong I was. I failed the quest twice before I decided to learn what I was doing wrong and decided to read my tooltips more thoroughly. It didn't help because back then, tooltips had a ton of unusual phrasing and made it seem much more confusing than it actually was so I decided to try attacking some of the target dummies and figure out if there was a way I could do more damage that way. Turns out, staying in Fire boosted my damage and once I figured that out, I cleared the quest on my next attempt and that feeling of relief was euphoric.

    I was a new player that had never played an MMO a day in his life. I got stonewalled by a quest and instead of asking for nerfs, I improved so I could continue on with the game. You don't see that nowadays because I know I wouldn't be seeing level 90 Ice Mages in Expert roulette if that was still the case. I'm all for adding back that level of difficulty if it improved the quality of players from being whiny children that ask for a nerf to solve their problems rather than, you know, get good.
    (2)

  7. #67
    Player
    AziraSyuren's Avatar
    Join Date
    Mar 2016
    Posts
    566
    Character
    Azira Syuren
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by linayar View Post
    Out of curiosity, did you do it at the ilvl that was available when Thordan was first released or just rely on the sync that probably will put you at max level 60 ilvl?
    I did. It was even more egregiously easy than Hades and Endsinger, given you spent the last 50% of the fight with the boss impotently swinging at you instead of the last 20-15% (given your damage doubles in the last phases of both Hades and Endsinger).
    (1)

  8. #68
    Player

    Join Date
    Jul 2020
    Posts
    1,759
    Quote Originally Posted by AziraSyuren View Post
    I did. It was even more egregiously easy than Hades and Endsinger, given you spent the last 50% of the fight with the boss impotently swinging at you instead of the last 20-15% (given your damage doubles in the last phases of both Hades and Endsinger).
    That is interesting. Maybe our jobs are just more powerful than they were relatively at similar ilvl, or it was a choice given how much harder Extreme would be, especially as that was also the era of Gordias.
    (1)

  9. #69
    Player
    AziraSyuren's Avatar
    Join Date
    Mar 2016
    Posts
    566
    Character
    Azira Syuren
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by linayar View Post
    That is interesting. Maybe our jobs are just more powerful than they were relatively at similar ilvl, or it was a choice given how much harder Extreme would be, especially as that was also the era of Gordias.
    Yes, they're actually a lot more powerful. Potencies are higher across the board, partly because more potency was consolidated into fewer buttons given at lower levels on average.
    (3)

  10. #70
    Player
    AnnRam's Avatar
    Join Date
    Jan 2021
    Posts
    776
    Character
    Mint Goh
    World
    Balmung
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Serious-Cat View Post
    If Normal is too easy there's always Hard, Extreme, Savage and Ultimate tho?
    We are talking about Roulettes/MSQ I mean NORMAL/regular content.

    Extreme/Savage/Ultimate requires statics/FCs not just your everyday roulette/ dungeon finder.
    (0)

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