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  1. #1
    Player
    Asako's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    362
    Character
    Asako Natsume
    World
    Lich
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Do thordran at MINE, he is still a complete joke
    Aye even at Ilvl150 he's still easy. However the difference is for less skilled or new players the boss doesn't melt instantly. Takes the sting out of the story when the big bad they have been building up is a complete faceroll.
    (0)
    Last edited by Asako; 08-14-2022 at 06:53 AM.

  2. #2
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,737
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Asako View Post
    Aye even at Ilvl150 he's still easy. However the difference is for less skilled or new players the boss doesn't melt instantly. Takes the sting out of the story when the big bad they have been building up is a complete faceroll.
    No even at ilvl150 you can stand in every AOE he has an you will suffer no repercussions for it, the fight is just too easy it’s got nothing to do with ilvl scaling
    (0)

  3. #3
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,558
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Asako View Post
    Aye even at Ilvl150 he's still easy. However the difference is for less skilled or new players the boss doesn't melt instantly. Takes the sting out of the story when the big bad they have been building up is a complete faceroll.
    Well keep in mind, they're not up to revamping that part of the MSQ yet. If they stick with current trends, it will go to a solo instance or 4-man duty. They gave the end of ARR back some of its teeth with recent changes.
    (0)

  4. #4
    Player
    Asako's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    362
    Character
    Asako Natsume
    World
    Lich
    Main Class
    Warrior Lv 100
    Quote Originally Posted by TaleraRistain View Post
    Well keep in mind, they're not up to revamping that part of the MSQ yet. If they stick with current trends, it will go to a solo instance or 4-man duty. They gave the end of ARR back some of its teeth with recent changes.
    I know and it's great what they have done for the old content. I still believe the Ilvl cap would be a nice stop gap though until they get around to reworks. Gives them more time to concentrate on other things.
    (0)

  5. #5
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,737
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by TaleraRistain View Post
    Well keep in mind, they're not up to revamping that part of the MSQ yet. If they stick with current trends, it will go to a solo instance or 4-man duty. They gave the end of ARR back some of its teeth with recent changes.
    Why should every instance that’s not hard be revamped into a solo instance or a 4 man duty, thordran works well as a trial he is just too easy, much make him as difficult as he is supposed to be and it fixes everything, he doesn’t need to be fully redesigned
    (0)

  6. #6
    Player
    vetch's Avatar
    Join Date
    Aug 2022
    Location
    back on my free trial account
    Posts
    462
    Character
    Discount Hrothgar
    World
    Zalera
    Main Class
    Botanist Lv 90
    Quote Originally Posted by TaleraRistain View Post
    Well keep in mind, they're not up to revamping that part of the MSQ yet. If they stick with current trends, it will go to a solo instance or 4-man duty. They gave the end of ARR back some of its teeth with recent changes.
    And next they're taking some away as well by nerfing Thornmarch, even though it's already easier than the new Ultima Weapon. I have no idea what they're thinking.
    (0)

  7. #7
    Player
    Gullis's Avatar
    Join Date
    Nov 2021
    Posts
    520
    Character
    Gullis Hil
    World
    Twintania
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Asako View Post
    Normal fights are fine difficulty wise, not everyone is as good as the combat as we might be so just let them get through the story and be on your way.

    My only gripe with the difficulty however is the item level sync on the last bosses of each expansion. These should be heavily restricted in order to give the true experience of the fight. A lot of new people don't have the luxury of playing with 8 premade and ilvl sync on and it's always a shame as when as a mentor I'm going into these fights that were so good when I done them back in the day just to see them melt and ruin the entire buildup of the story.

    The last boss of HW and SB are especially bad as they were both huge spectacles that just come off as boring when you beat them in less than 2mins.

    Most people beating the last boss of HW are capped at 270ilvl when storywise you would only be 150 after main scenario. That's 120ilvl extra per player. Far too much.
    agree with this
    (1)

  8. #8
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,189
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    One of the reasons older content was more challenging, especially for healers, is that we also had far fewer abilities than the ones we had needed to be used well. With healers having so many incredibly strong tools at their disposal it's hard to feel any kind of danger in most content unless you're really eating avoidable damage, and most of the time they turn that into just an instant death anyway. It has also increased the amount of DPS healers can offer to groups since most of their tools are now oGCD, where in the past they had to dip into the GCD heals more often. So I feel it's not just a case of content not being designed to be as challenging, but also the tools we have are too strong for what we are doing.
    (2)

  9. #9
    Player
    LisSquid's Avatar
    Join Date
    Jan 2021
    Posts
    1,366
    Character
    Mother Kos
    World
    Hyperion
    Main Class
    Reaper Lv 90
    They just need to make stat templates for old content instead of using sync. Syncs will break over time, and the more we go on without tuning what these numbers look like from Satasha to the Nier Raids it will continue to reflect poorly on otherwise good encounter design.

    Crystal Tower wouldn't be my abandoned daily duty if I could see at least *some* of the old mechanics again.
    (0)

  10. #10
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    I decided to test this theory, I gave my 3 year old nephew the controller of my PS4 and did a random roulette and compared the progress to somthing like Pokémon sword. He lost the battle because he kept switching back and forth and using growl, but cleared the instance!! (Also got a reported which was warranted, maybe I shouldn’t do this with pure strangers trapped in their chrome hamster wheel of monotony) the point is…it’s so easy a caveman can do it.
    (0)

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