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  1. #1
    Player
    Raoabolic's Avatar
    Join Date
    Nov 2016
    Location
    Bastok
    Posts
    2,119
    Character
    Raogrimm Ironfist
    World
    Coeurl
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Zarkovitch View Post
    The reason is design like that it because succesful. It show by facts how popular the game is right now.
    Selling horse armor was successful. Doesn't mean it's good for the game. lol
    (0)

  2. #2
    Player Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,906
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Mesarthim View Post
    Challenge accepted. Last year I purposefully stood in all of those growing circular aoes (as many as I could) and as a dps I actually did die, for science.
    Endwalker was the first expansion I learned that there is a cap on the vuln up debuff, I learned this on Reaper lol
    (0)

  3. #3
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,820
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by kpxmanifesto View Post
    Yep. I'm pretty sure I can do every mechanic wrong in norm Thordan and not die.
    This is because it's tuned to item level 142 and we get synced to 270. It's a similar situation for most other story content. If you do it at the minimum item level it probably would kill you to stand in one or two things. The problem isn't necessarily whether the mechanics are capable of killing us, but how we outgear them even when they just released.

    Quote Originally Posted by Dzian View Post
    Even endwalker. the level 90 tank quest for example just tells you to interupt an ability. so i and apparantly quite a few other players were getting frustrated because stuns are interupts and they weren't working.... and the solution to the quest was use a role skill thats basically been obselete since second coil. (minus maybe a handfull of very rare situationally niche uses) and as a result is a skill that 99% (exagerated) of tanks never even have on there hotbars...
    Silence was changed into Interrupt. It was made relevant at the end of Stormblood. There were interrupts in Seiryu extreme and Shadowbringers had them in extreme, savage and on a lot of the dungeon trash and hunts. If you didn't interrupt the dungeon trash, they did a lot more damage which sometimes caused big pulls to wipe.
    (11)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  4. #4
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,434
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by kpxmanifesto View Post
    Yep. I'm pretty sure I can do every mechanic wrong in norm Thordan and not die.
    I have literally tried to die on normal-mode Thordan and couldn't pull it off. Even standing in every AoE, running face first into every mechanic, and telling the healers to not touch me for the sake of the experiment, I still couldn't manage it.

    I mean, not counting running as BLU and just killing myself, but that's cheating.
    (4)

  5. #5
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by kpxmanifesto View Post
    Yep. I'm pretty sure I can do every mechanic wrong in norm Thordan and not die.
    If you eat the purple marker by yourself in WoD from the 2nd boss, you die instantly. So what exactly is your point, other than cherry picking instances you likely over gear by around double the minimum requirement to clear?

    Anywho, difficulty is subjective, and can even be relative to the players that are grouped together. My first clear of P2N took multiple attempts and ate up about half the clock. It was really fun though. No one raged quit, and those who knew the fight were patient. Second time I cleared it, it went smooth as silk, and no one said a word.... yay?..
    (10)

  6. #6
    Player
    Arphene's Avatar
    Join Date
    Apr 2022
    Posts
    11
    Character
    Koe Jol
    World
    Phoenix
    Main Class
    Black Mage Lv 100
    Yeah, you have to get all the way up to Shb/EW for normal content to be a little challenging. At lower levels, as other have said, you can eat all the mechs and still survive as long as you get healed by the healers aoes.
    (11)

  7. #7
    Player
    Anana2's Avatar
    Join Date
    Apr 2022
    Posts
    5
    Character
    Anana Ana
    World
    Balmung
    Main Class
    Sage Lv 90
    That thought process is what got me started on doing Extremes and Savages. While I don't hate Normal content, just enjoying the zones and music and all that, I main a healer, and all I do is mostly top off the tank (if they mitigate) and spam dyskrasia. I've had moments where I can be almost 100% invested in watching something off YouTube and not miss a beat in a dungeon.

    That said, not everyone shares that mindset. I've met people of various roles and levels who are trying their hardest and yet still get clipped by AoEs and such. Almost all of them ask for advice on what got them killed, and plenty are willing to learn how mechanics work. Sometimes they still get smacked by daddy vuln stack, but they pull through in the end.

    And hell, the amount of times complacency and just plain not respecting mechanics gets me killed in Normal content is embarrassing.

    So while I do agree with OP that mechanically speaking, Normal content is pretty simple and not at all difficult, it's easy to say that nowadays looking back from where I'm at now. The amount of times I looked at a mechanic with a tilted head and my lips mouthing 'how do I not die to that gdi' in Normal mode is pretty big, but I know a couple of players who do that so often they can't get through the MSQ. And I can't be the person who goes 'lol they need to git gud' when I got mashed into paste the same way a couple months/years ago.

    Honestly after getting into EX and Savage in Endwalker, Normal mode stuff is almost therapeutic and relaxing. Especially since the music and stuff are all top notch.

    But if I have to spend another ARR dungeon spamming dosis again I may have to toss someone through a window.
    (6)

  8. #8
    Player KizuyaKatogami's Avatar
    Join Date
    Feb 2021
    Posts
    3,472
    Character
    Kizuya Katogami
    World
    Cerberus
    Main Class
    Conjurer Lv 81
    Sorry i don’t know how to move your other thread but at least you posted it here That said, i wholeheartedly agree. Honestly it also affects the story beats as well. When you go through an expansion hearing about this being or antagonist that is all powerful but then you get to the actual trial and it’s just braindead easy, it completely takes away the feeling for me. Not only that but with their oversimplification of jobs lately, it’s just getting worse and worse. At this point we’re all paying 15 dollars to play a visual novel.

    They recently introduced trusts now to lower level dungeons and are trying to integrate them into trials, so in all honesty the excuse of casuals wanting to enjoy the game blah blah goes out the window. They have trusts as an option, there’s no reason to continue making the game so simple for them.
    (9)

  9. #9
    Player
    localareanetwork's Avatar
    Join Date
    Feb 2021
    Location
    Forgotten Springs
    Posts
    262
    Character
    Local-area Network
    World
    Cactuar
    Main Class
    Samurai Lv 100
    Oh yeah? Play O11 and don't get a single vuln stack.
    (13)

  10. #10
    Player
    Raoabolic's Avatar
    Join Date
    Nov 2016
    Location
    Bastok
    Posts
    2,119
    Character
    Raogrimm Ironfist
    World
    Coeurl
    Main Class
    Fisher Lv 90
    Quote Originally Posted by localareanetwork View Post
    Oh yeah? Play O11 and don't get a single vuln stack.
    To be Fair O11 got hit hard with the localization stick and the boss's attack names. That makes reacting to said attack really awkward.
    (2)

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