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  1. #1
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,104
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    I'm in the opposite camp. Let me put my own shield up instead of being limited to only when carbuncle is out... then just delete the carbuncle entirely as a combat thing.

    Let people still summon them like a minion of they want them, but its use is pretty pointless now.
    (5)

  2. #2
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,183
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    If it somehow becomes possible to have both Carbuncle and your summons exist at the same time then I would say lean harder into carbuncle as a support type and give him more abilities, but I just don't think that is possible. We could even summon Carbuncle himself for these support abilities which would be nice but it feels to me summons have an incredibly long animation lock, meaning summoning carbuncle for support means being unable to do anything else except ruin or whatever gemshines you have left. Given the way it is I suspect that carbuncle is only here because it is for whatever reason impossible to code summoner to use the egis/demis without him.
    (2)

  3. #3
    Player
    Bookkeepper's Avatar
    Join Date
    Feb 2022
    Location
    Limsa Lominsa
    Posts
    10
    Character
    Arcturus Bootes
    World
    Adamantoise
    Main Class
    Scholar Lv 90
    I wish they would remove carbuncle, because I think that would be something of a wake-up call to everyone who is "just now trying summoner" and finds no problem with it. Removing carbuncle, a core part of the class and lore, makes it blatantly clear that the new summoner is just not fun enough to stand on its own. Plus, you can bet people would be rioting over losing the cute pet the same way SAM mains are rioting right now over the 6.1 changes.
    (0)

  4. #4
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,183
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Bookkeepper View Post
    I wish they would remove carbuncle, because I think that would be something of a wake-up call to everyone who is "just now trying summoner" and finds no problem with it. Removing carbuncle, a core part of the class and lore, makes it blatantly clear that the new summoner is just not fun enough to stand on its own. Plus, you can bet people would be rioting over losing the cute pet the same way SAM mains are rioting right now over the 6.1 changes.
    you would still summon the carbuncles at lower levels instead of the egis and if you so desire continue summoning them until lvl 90 with the glamours, so it isn't like there wouldn't be carbuncle anywhere in the job. Besides lore hardly concerns them when making job changes since they redesign AST cards every expac regardless of what lore and job quests say.
    (3)

  5. #5
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,607
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    I'm more saddened by the Searing Light change. I get that it removes a layer of clunk that didn't need to be there in the first place, but I really like the concept of having the Carbuncle transition into a form of support for the SMN--like they're personal caddie of sorts providing resources to the SMN to best utilize their Demi-Summon rotation, but a big problem is that Carbuncle has to dismiss when Demis are summoned. From what's been discussed before, there seems to be issues with the old code that make having multiple summons currently impossible. I think it would be greatly beneficial to SMN if this could be resolved, because there's no need for Carbuncle to be dismissed anymore from a gameplay standpoint. If that can get fixed someday, it would mean Carbuncle could more heavily lean into being the SMN's resource manager.

    I think with that change in mind, it would make a lot of sense to change Energy Drain into Carbuncle giving you Aetherflow to perform some kind of OGCD summoning that could replace Fester and Painflare with Bismarck & Ravana themed actions of some sort. Additionally, Carbuncle reactivating one of your spent gemstones between demi summons would be extremely helpful for when you need to delay your next Bahamut/Phoenix for some reason. It kinda sucks when you're dealing with dungeon trash and run out of Gemstones, but are so close to the next boss and don't wanna waste a full Bahamut burst on half a wave, or in boss fights where the party delays the buff window because of a boss phase or potions. Without your summons, your gameplay gets reduced to healer levels of boring.
    (7)

  6. #6
    Player
    LauraAdalena's Avatar
    Join Date
    Sep 2017
    Location
    Albuquerque
    Posts
    300
    Character
    Carby Adalena
    World
    Siren
    Main Class
    Machinist Lv 90
    Just as a note: part of the reason this upsets me is that the change to summons is cool and all, but this game’s visual customization is very good for the MMORPGs I’ve seen. I’ve not seen many though so caveat there. But in terms of visual glamours they’ve been working very hard to give all clothes so many options visually and it feels like they want to limit it after opening a door back in HW. And on top of that they kept teasing more options through Alphinaud and an Anima Relic Quest side character.

    However, let it not be known that I am for removing the primals now that we have it just so I can have my summons glamours or again. However if I could go back and remove a level from Summoner to keep it from happening I would. The point being that I am pro customization of the summoner job to fit how you feel the job should be. If you don’t like the massive primals and was the help of a small being of light loosely squirrel/domestic cat related then since they have us the option they should keep it an option and not do whatever this is. If you want to fight with massive summons like Ifrit you should be allowed to. And if they actually put work into the glamour system like they promised I’d like to see other options for people. I am pro options because without the options my personal options of the job wouldn’t exist.
    (0)


    I'm from 1 MS in the future.

  7. #7
    Player
    Korbei's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    218
    Character
    Korbei Korobei
    World
    Excalibur
    Main Class
    Paladin Lv 100
    I do not like watching Carby stand around doing nothing. It looks broken. A bit of dps or party heals like a chocobo wouldn't go amiss, I think. A little bit egi, a little bit fairy.
    (4)

  8. #8
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,104
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Korbei View Post
    I do not like watching Carby stand around doing nothing. It looks broken. A bit of dps or party heals like a chocobo wouldn't go amiss, I think. A little bit egi, a little bit fairy.
    To be fair, though, in previous games, Carbuncle as a summon was always a purely defensive spell. I never played XI, so that might be an outlier, but in VI, VIII, and IX it just provided defensive buffs.
    (5)

  9. #9
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by wereotter View Post
    To be fair, though, in previous games, Carbuncle as a summon was always a purely defensive spell. I never played XI, so that might be an outlier, but in VI, VIII, and IX it just provided defensive buffs.
    To be fair, though, in previous expansions, Carbuncle contributed equally as much as other Summons. I haven’t played 6.1, so that might be an outlier, but in A Realm Reborn, Heavensward, Stormblood, and Shadowbringers it functioned identically to the Egi.
    (0)

  10. #10
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,183
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Grimoire-M View Post
    To be fair, though, in previous expansions, Carbuncle contributed equally as much as other Summons. I haven’t played 6.1, so that might be an outlier, but in A Realm Reborn, Heavensward, Stormblood, and Shadowbringers it functioned identically to the Egi.
    At lower levels Carbuncle still contributes the same, since you summon him before the egi summons just like before 6.0 and you can glamour the egis to still be carbuncles if you want, just like before 6.0
    (2)

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