Quote Originally Posted by Theihe View Post
Statics with no NIN were never forced to do this. Statics with NIN were forced to do this.
You mention how you'd like to be able to use your mudras as you please in between the two minute window- well- that restrictiveness is what NIN forcefully imposes on groups that bring them.
If you want to dump your resource at the 1 min mark keep doing so. Trick being personal has no real impact on anyone. It is the best possible scenario this "make raidbuffs align at 2 min" mentality could've brought NIN. We get to keep the buff, making our burst windows stay consistent, while no longer gimping our personal output.
It's true that having a ninja imposs a strict 1min dump, but a static wouldn't bring a ninja if they didn't want that. Perhaps people even enjoy lining it up and without a 1 min raid buff there's no reason to do so at 1 min mark unless they have a 1 min personal and would be stupid to dump at 1 min without personal CD. The change remove that option entirely from the table. I mentioned that I would like to use mudras any time I want between the 2 min window, that would have been a fair trade for becoming a 2 min job, whereas the change would keep the restrictive ninjutsu usage while removing the option for groups that like having a reason for a 1 min dump entirely.
Quote Originally Posted by Theihe View Post
Why would Mug become awkward? It's possible Mug just gets a rework entierly and no longer grants Ninki too, we don't know yet. And even if it still gives Ninki just ensure you go into your burst window with no more than 60 Ninki.
Every rework/patch makes jobs a bit awkward to play for a while, growing pains will pass.
If our raidbuff is 120 sec the downtime will just be the same as for everyone else. If downtime corresponds with 60 sec windows the drift will still apply to every single tank, and some DPS, which in turn will create a universal consistent delay of 2 min windows.
The entire goal of moving the raid buff to mug is to ensure that the rotation doesn't stray to far from what it currently is. If they removed the ninki gen from mug chances are the whole rotation of ninja will have to be reworked in which case why make make that change in the first place. They could easily have made trick 2 mins and mug 1 min ( with personal dps increase) and it would have not altered the ninja rotation my much. Having mug also give ninki would make the job more stressful because now you have to keep ninki below 60 going into the mug window, going against the design goal of endwalker to appeal to a casual player base.