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  1. #1
    Player
    HyonaCookie's Avatar
    Join Date
    Jan 2022
    Posts
    146
    Character
    Hyohyona Hyona
    World
    Siren
    Main Class
    Scholar Lv 73

    Nerfing Expedience is bad for scholar

    Long time lurker, first time poster. I just wanted to say that I don't like Expedience getting nerfed.

    I think reducing Expedience’s sprint time will make SCH’s capstone ability less interesting to use. Currently it’s just a longer sprint with a 10% damage mitigation, which allows you to do mechanics better but isn’t needed as everyone has sprint though for not as long. Lowering its sprint time would make it just sprint with a 10% mitigation. And scholar doesn’t really have many skills that allow for large amount of healing or buffs. It doesn’t really have anything to increase spells speed or gain MP quickly or high potency heals. The 20 second sprint really differentiated it from other utility skills in the game.
    (6)

  2. #2
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    657
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by HyonaCookie View Post
    Long time lurker, first time poster. I just wanted to say that I don't like Expedience getting nerfed.

    I think reducing Expedience’s sprint time will make SCH’s capstone ability less interesting to use. Currently it’s just a longer sprint with a 10% damage mitigation, which allows you to do mechanics better but isn’t needed as everyone has sprint though for not as long. Lowering its sprint time would make it just sprint with a 10% mitigation
    Outside some longer mechanics of ultimate the extra 10s loss is not a big deal, 10s is still enough to go from one edge of the arena to the other. The nerf is more a flavour/fun one rather than one that seriously affects the healer balance

    And scholar doesn’t really have many skills that allow for large amount of healing or buffs.
    *cries in fey union, the strongest single target regen, fey blessing, recitation, fey illumination, indom, protraction, whispering dawn,excog, lustrate, sacred soil, the 2 charges of consolation...* if you want to heal with sch it can do it just fine the problem is how ED limits the usage of the aetherflow related heals (and the dps rotation) not the strength of the kit

    It doesn’t really have anything to increase spells speed or gain MP quickly or high potency heals
    Literally aetherflow gives 20% of mp back with the press of a button and it doesn't need spell speed because the gcd heals of sch are much weaker than its ogcd kit which is unnafected by the sps, lets not try make everything a whm when whm is a burning example of bad design
    (9)
    Last edited by WaxSw; 04-03-2022 at 07:52 AM.
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.

  3. #3
    Player
    Shuuli's Avatar
    Join Date
    Sep 2021
    Posts
    304
    Character
    Shuuli Vondael
    World
    Adamantoise
    Main Class
    Arcanist Lv 100
    Fail to see how Fey union is the strongest single target regen, when kardia exists... Fey Union literally disables other abilities... where is this happening ever to Sage?
    (5)

  4. #4
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    657
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Shuuli View Post
    Fail to see how Fey union is the strongest single target regen, when kardia exists... Fey Union literally disables other abilities... where is this happening ever to Sage?
    fey union is a 300 potency regen 120 potency over embrace (and more or less the same potency over kardia when counting pet scalation) for a single skill that is not a buff its the strongest regen, im not saying is perfect, far from it, but lets not call sch's kit weak when ED is the only thing keeping it from being a healing monster as strong as Sage is
    (5)
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.

  5. #5
    Player
    Shuuli's Avatar
    Join Date
    Sep 2021
    Posts
    304
    Character
    Shuuli Vondael
    World
    Adamantoise
    Main Class
    Arcanist Lv 100
    Fey union is 300 potency overtime IF you have a filled fairy gauge. Any other ability used disables this effect. Kardia is constant and does not gets disabled at any moment by any other skills, if anything it gets buffed with Soteria.

    Scholar is indeed very potent, not saying that it is not, but to me it seems unfair that they are nerfing the interesting utility ability that was the ONLY cool thing we got with EW job changes, just to make sage more appealing... people in raids choose scholar because this ability is indeed very useful. As it is a movement for the full team opposed to movement to only yourself.

    I find it also contradicting that they said they wont nerf a job to make other jobs in the same level when we had discussions on reaper. Instead they just said "we will buff the other jobs"... and low and behold, healers again get the cold bucket treatment...
    (10)

  6. #6
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    I'm trying to figure out what weird situation caused them to nerf it. As far as I'm aware, no mechanic was being trivialized because Scholoton lasted too long. Maybe someone in one of the devs' raid teams ran into a wall because they forgot they had sprint speed and nerfed it because any inconvenience healers cause DPS, no matter how small, must be immediately removed?

    It'd explain why the speed duration went down and not, oh, I don't know, Macrocosmos deleting an entire heal check mechanic.
    (23)

  7. #7
    Player
    Valkyrie_'s Avatar
    Join Date
    Jan 2016
    Posts
    33
    Character
    Lysithea Crestwind
    World
    Sophia
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Semirhage View Post
    I'm trying to figure out what weird situation caused them to nerf it.
    Scholars were having a little too much fun with their one and only interesting ability, so the devs had to tone it down a bit just to remind scholars of their place.

    Honestly don't know why anyone would play this class anymore, i mean it's clear the devs actively despise the class.

    And to the people who say it's just 10s and not a big deal, that's not the point, the point is that no one was complaining about expedience being overpowered or trivializing content, it was just a fun unique skill on a really boring job.

    Yet somehow, in the developers infinite majestic unfathomable wisdom, they thought it necessary to nerf Expedience while not touching Macrocosmos, a spell which actually is somewhat overpowered and DOES break some content.
    (don't actually want Macro nerfed btw i love it, but if any spell needed a nerf its this one)
    (17)

  8. #8
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Valkyrie_ View Post
    Scholars were having a little too much fun with their one and only interesting ability, so the devs had to tone it down a bit just to remind scholars of their place.

    Honestly don't know why anyone would play this class anymore, i mean it's clear the devs actively despise the class.

    And to the people who say it's just 10s and not a big deal, that's not the point, the point is that no one was complaining about expedience being overpowered or trivializing content, it was just a fun unique skill on a really boring job.

    Yet somehow, in the developers infinite majestic unfathomable wisdom, they thought it necessary to nerf Expedience while not touching Macrocosmos, a spell which actually is somewhat overpowered and DOES break some content.
    (don't actually want Macro nerfed btw i love it, but if any spell needed a nerf its this one)
    I'd mind that finger twitching on the monkey's paw. Scholar is boring and competitive. You could be boring and weak, like WHM.
    (6)

  9. #9
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Shuuli View Post
    Fey union is 300 potency overtime IF you have a filled fairy gauge. Any other ability used disables this effect. Kardia is constant and does not gets disabled at any moment by any other skills, if anything it gets buffed with Soteria.
    And Kardia stops existing as soon as you stop DPSing. Fey Union is the strongest ST regen in the game because it has the highest potency per tick, as simple as that. It's kind of weird we are getting so hellbent on this matter when it isn't even the topic of the thread.
    (2)

  10. #10
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    657
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Shuuli View Post
    Fey union is 300 potency overtime IF you have a filled fairy gauge. Any other ability used disables this effect. Kardia is constant and does not gets disabled at any moment by any other skills, if anything it gets buffed with Soteria.

    Scholar is indeed very potent, not saying that it is not, but to me it seems unfair that they are nerfing the interesting utility ability that was the ONLY cool thing we got with EW job changes, just to make sage more appealing... people in raids choose scholar because this ability is indeed very useful. As it is a movement for the full team opposed to movement to only yourself.

    I find it also contradicting that they said they wont nerf a job to make other jobs in the same level when we had discussions on reaper. Instead they just said "we will buff the other jobs"... and low and behold, healers again get the cold bucket treatment...
    Fey union is 300 potency per tick, how filled the gauge is does not matter (besides its not like you could spend it on somewhere else...) , it can be disabled only by fairy skills and even with that it can be reapplied in the next gcd (as long as you dont use seraph or dissipation), is far less problematic than seraph and dissipation. I'm perfectly aware what kardia does, and how soteria can bump its power up but for a single action fey union is simply the strongest regen of the game and that wasn't even the point of my comment.

    The point of my comment is how the change is mostly meaningless because the sprint even with 10s is already long enough to last for the vast majority of mechanics where it could be relevant, dismiss the idea that Sch can't heal well, as the OP said, when it has a fuck ton of healing options (even if a lot of them are dps loses) and how we should focus on the other problems the job (Lack of interesting new skills, a gauge mostly unused, dps rotation that is braindead, still missing a second fairy, ED still predating the Aetherflow system...) has which are far more detrimental than "muh 10s sprint"
    (1)
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.

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