Quote Originally Posted by ForteNightshade View Post
ARR is decent in terms of storytelling but it bogged down hard with incredibly dull quests and gameplay that only begins improving once you're approaching 60-70.
Wait wait, wait are you telling me that no one enjoys;

*talk to npc* > *telewarp to location then walk/fly to spot* > *click spot and look left then right for fifteen hours* > *fight one incredibly weak enemy* > *go alllllll the way back to quest giver* > *go back out because quest is three parter* > *receive nothing because skill no longer exists*

Believe of all the things said by the friends the number one complaint was quest design and padding. That one quest mister Bolder foists onto you involving the scientist you must follow drove my uncle fricken bonkers! He hath just made it to Heavensward after "tanking" Steps of Faith which he called and am quoting; "Kinda dumb." Cannot repeat here what was said about the following quests without receiving ban.