I think ShB DRG was pretty close to perfect and the changes in EW bloated the job for no reason. Charges on Spineshatter Dive and Life Surge along with the addition of Wyrmwind Thrust made buff windows uncomfortably busy because you cannot afford any drifting. Double weaving High Jump would not be as necessary if we had less oGCDs to press in the first place. Playing around the single weave jump is actually interesting and as, someone else already mentioned, makes it stand out more.
Life Surge, if it's not deleted (which I wouldn't want), needs to go back to a single use skill we don't have to save for buffs. Spineshatter Dive needs to have its potency removed so it can be used for movement (which I believe was the intention behind adding charges to it in the first place).