If Square Enix was smart the Islands WOULD be instanced housing.Indeed it is. The writing is pretty clear. So clear infact that SE has stated it several times.
Island Sanctuaries aren't going to be housing. Period. It's going to be its own thing, revolving around Farming and Ranching. That's all they have said. Anything else is a mixture of delusions and wishful thinking. You're setting yourself up for failure if you think it's going to be anything but just a big ol' farm.
To that end, I hope they let us tend to a herd of Chocobo. That'd be rather comfy.
But we need more band aids, not solutions.
It was imo better than what we have now, at least with that system if you weren't there you lost regardless. I remember reading people's threads requesting lottery for housing, I knew then it would be a ****storm, and today proved that.I mean, we had a perfectly functioning system where if you saw an empty house you could simply walk up and buy it. No bots, no bid shenanigans, no bugs, no shakiness; just you and good timing and the open road.
People hated it. So.. here we are. Your peers demanded this.
Lol, no bots.I mean, we had a perfectly functioning system where if you saw an empty house you could simply walk up and buy it. No bots, no bid shenanigans, no bugs, no shakiness; just you and good timing and the open road.
People hated it. So.. here we are. Your peers demanded this.
Please, the old system was rife with bots and 3rd party tools. The proper solution is to address the supply problem in a way which is scalable as player populations increase. Fully instanced housing is the way to go, like how other major MMOs do it.
Limited ward housing is a failure in terms of access.
Artificial scarcity in video game for something like player housing is ridiculous.
SE should have introduced fully instanced housing a long time ago.
SE could improve upon apartments and let us upgrade them in size for gil.
Maybe make Island Sanctuary a viable alternative to ward housing.
Keep existing ward housing so that players who want exclusive ward houses can fight it out. Everyone else can go the fully instanced route.
I'm talking about the original system, which may well predate you if you think it was bot-laden.
That ship has sailed. Try to tell current players to pay original placard prices - you'll get the RMT argument thrown at you.
More importantly, it was a short-sighted system because it didn't take into account, rising player populations.
Well, the RMT argument gets thrown at literally anything short of 'SE hands me a house for free' these days, so, you know.
Considering the RMT housing trade already exists and is inherently less risky to pull off, I gotta say, that claim seems rather suspect.
The RMT boogeyman is thrown around by the same people who claim capitalism is the reason why their life is so miserable.
That was the best system by far and the cope that "that ship has sailed" is beyond me. We should be vocal about it the same way people were vocal about this lottery. Everyone thought it was what they wanted turns out it wasn't. You are seeing the Salt Mines in 4k right now across multiple sites. Some of it warranted due to the bug but most are upset they didn't win for the fourth year in a row.
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