
It's more like putting a band-aid on a corpse.Does it address the glaring scarcity issues that incentivize RMT? Oh hell no. It does, however, address some of the shortcomings of the existing system. It's (hopefully) a stopgap.
It sorta put a stop to the casual RMT participants. Sadly it was a gimme for the hardcore element. Maybe, maybe, they'll give instanced housing some more serious consideration if they're not already working on it.
I'm laughing each time this topic bumps back to the top lol. I agree with the OP. Wholeheartedly!

The lottery was great compared to losing to bots spamming at house placards.
It's still terrible. Absolutely abominable and atrocious.
Housing for all.

See, we could have had FCFS. But you wanted this lottery. I have a feeling more wards will open up by 6.3.
See Ya!
I doubt it will happen that soon since they're adding new worlds to EU and NA over the next 15-16 months. Adding new wards to existing worlds would reduce player incentive to transfer to the new worlds to get them populated.


We could. But FCFS (on paper) would mean nobody but bots get the plots, since they can flood the maps and lock actual players out. This has been discussed several times on this forum alone. At this particular point, I hesitate to think that the next 'recommendation' after Lottery is going to be any better than Lottery itself.
Because we can all agree that people are already upset about getting what they wanted even when people pointed out a Lottery would reduce your odds. By an alarming margin. Making demands to remove it is not going to happen, but a change is more plausible.
I'm confident to put gil down on people ranting about wanting "island sanctuary" to be instanced housing, even when XIV has said it's not going to be. At all. Period. I know that people have already been doing this, but I mean that particular thought gaining traction and becoming near unbearable to listen to.
What is unbearable is when game devs in their stubbornness keep a system on life support(limited ward housing) nearly after 10 years of it not working for the vast majority of players in terms of access.I'm confident to put gil down on people ranting about wanting "island sanctuary" to be instanced housing, even when XIV has said it's not going to be. At all. Period. I know that people have already been doing this, but I mean that particular thought gaining traction and becoming near unbearable to listen to.
Every 'solution' that SE has tried to fix limited ward housing with has made access worse for the majority of players.
1. Ward housing consumes more server resources than fully instanced housing.
2. Adding new wards is not a scalable, long-term solution as long as server populations keep increasing.
3. RMT housing sales are profitable because of the arbitrary, artificial scarcity that SE imposed with limited ward housing.
4. SE had initially stated that there would be no auto-demolition. Auto-demolition is a consequence of not being far-sighted.
5. Yoshi P wants a 'neighbourhood feeling' but I think a lot of players barely see their neighbors in wards.
6. Having a fully instanced housing system in the form of improved apartments or an entirely new system, alongside the existing ward housing seems to be the best compromise to make multiple groups of players happy.



This ^What is unbearable is when game devs in their stubbornness keep a system on life support(limited ward housing) nearly after 10 years of it not working for the vast majority of players in terms of access.
Every 'solution' that SE has tried to fix limited ward housing with has made access worse for the majority of players.
1. Ward housing consumes more server resources than fully instanced housing.
2. Adding new wards is not a scalable, long-term solution as long as server populations keep increasing.
3. RMT housing sales are profitable because of the arbitrary, artificial scarcity that SE imposed with limited ward housing.
4. SE had initially stated that there would be no auto-demolition. Auto-demolition is a consequence of not being far-sighted.
5. Yoshi P wants a 'neighbourhood feeling' but I think a lot of players barely see their neighbors in wards.
6. Having a fully instanced housing system in the form of improved apartments or an entirely new system, alongside the existing ward housing seems to be the best compromise to make multiple groups of players happy.
Neighborhoods are a waste of resources - Yoshi-P has got to understand, he can't be THAT dense. Neighborhoods are not packed or crowded or even active unless you have an RP venue.
Most Players want their own house/ yard.
Apartments and FC rooms are too limited (and they should be evenly prices since neither offer better perks.)
A fully instanced system, that allows a player to fully customize and make their own personal paradise, that also allows friends to visit is the answer.
OR he can keep messing up and giving us more wards that are mostly dedicated to FCs.
FFXIV is polished enough that when there is an issue, it's a giant GLARING issue- like housing.
Apartments do offer something that FC rooms don't - permanency. You cannot lose an apartment for any reason short of intentionally clearing it out and relinquishing it. You can lose a FC room if you are removed from/leave the FC.
That's more than worth the extra 200k for an apartment.
But otherwise, agreed - the instanced housing system needs some major improvements if SE expects apartments to be the "in lieu" substitute for those unable to get a house due to lack of supply.
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