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  1. #1
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by MagicalChase View Post
    You saw how they removed all complexity from summoner? That's the cannary in the coal mine. Every job is getting that treatment. Every job will become so simple that newborns could play it. People will defend it by saying "but the damage is now added to the skill alwasy" yeah and it feels worse to play. This is the future of ffxiv.
    The canary was MCH&DRK rework.
    They will keep adding automated tools, press and forget and such to lower the gap between skill floor and skill ceiling.

    They did a good job for most of the reworks but "press and forget" should already be a red flag.

    Except BLM, somehow it's the only job that kept most of its flavor from the beginning.
    (3)

  2. #2
    Player
    LittleChickenNugget's Avatar
    Join Date
    Aug 2015
    Posts
    538
    Character
    Hana Kaneuchi
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    I'm trash that's all in for easier classes to enjoy. There are games out there dedicated to steep learning curves and classes with difficulties. Let me just fast spam some skills to kill for fun.
    (5)

  3. #3
    Player
    MagicalChase's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    88
    Character
    Emilie Castan
    World
    Lamia
    Main Class
    Machinist Lv 90
    Quote Originally Posted by LittleChickenNugget View Post
    I'm trash that's all in for easier classes to enjoy. There are games out there dedicated to steep learning curves and classes with difficulties. Let me just fast spam some skills to kill for fun.
    There are games out there dedicated to no learning curves and having no difficulty. You don't have to demand this game keep getting more and more flat and easier and easier.
    (31)

  4. #4
    Player
    LittleChickenNugget's Avatar
    Join Date
    Aug 2015
    Posts
    538
    Character
    Hana Kaneuchi
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by MagicalChase View Post
    There are games out there dedicated to no learning curves and having no difficulty. You don't have to demand this game keep getting more and more flat and easier and easier.
    Hey, I didn't have to demand it. Yoshi and the gang did it without me even requesting it. Hope the trend continues. ♥
    (4)

  5. #5
    Player Padudu's Avatar
    Join Date
    Jan 2022
    Location
    Ul'dah
    Posts
    1,120
    Character
    Padudu Moro
    World
    Zalera
    Main Class
    Paladin Lv 90
    Quote Originally Posted by LittleChickenNugget View Post
    Hey, I didn't have to demand it. Yoshi and the gang did it without me even requesting it. Hope the trend continues. ♥
    lol I love the trend of the forums that if you like classes becoming simplified than you're a terrible gamer and a bootlicker. (not to say that I don't recognize the problems, dw, I do. and yes, I know about healers and agree that they've been done dirty. dw.). Just the general hostility towards that mindset lately has been more wild than usual
    (2)

  6. #6
    Player
    Imoye's Avatar
    Join Date
    Sep 2013
    Posts
    285
    Character
    Onywen Fraelia
    World
    Ragnarok
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by LittleChickenNugget View Post
    I'm trash that's all in for easier classes to enjoy. There are games out there dedicated to steep learning curves and classes with difficulties. Let me just fast spam some skills to kill for fun.
    If you want to play something braindead easy, you already have a bunch of options. No reason why everything has to be simplified and dumbed down to chimp level of complexity. Sadly, Yoshi P seems dead bent on making everything streamlined, easymode and boring beyond comprehension (under the excuse and myth of "button bloat" which a lot of people seem to accept without question). WoW did the exact same thing and it didn't work. Why does Yoshi P think it'll work here? Easy classes are boring for a lot of people, and by removing complexity you're also removing skill expression and sense of accomplishment when mastering a class.

    You can have easy classes, medium difficulty classes and hard ones. There's no mutual exclusiveness here. Thinking in absolutes is the same as having a tunnelvision preventing you from seeing the larger picture.
    (25)
    Last edited by Imoye; 04-02-2022 at 09:22 AM.

  7. #7
    Player
    Quor's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Alexya Ultor
    World
    Leviathan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Imoye View Post
    If you want to play something braindead easy, you already have a bunch of options. No reason why everything has to be simplified and dumbed down to chimp level of complexity. Sadly, Yoshi P seems dead bent on making everything streamlined, easymode and boring beyond comprehension (under the excuse and myth of "button bloat" which a lot of people seem to accept without question). WoW did the exact same thing and it didn't work. Why does Yoshi P think it'll work here? Easy classes are boring for a lot of people, and by removing complexity you're also removing skill expression and sense of accomplishment when mastering a class.

    You can have easy classes, medium difficulty classes and hard ones. There's no mutual exclusiveness here. Thinking in absolutes is the same as having a tunnelvision preventing you from seeing the larger picture.
    Possibly the worst part of this (well, one of the worst) is Yoshida-san himself - talking during his interviews in the Noclip docu - about how one of the design flaws in 1.0 was how people would just use the most powerful version of a spell over and over again because resource management wasn't an issue. One of the major things they wanted to add into the 2.0+ version was resource management and giving people a choice on what to use for a certain result.

    The Kaiten removal is killing what little resource management SAM had, directly countermanding what Yoshida-san himself said in his interview. The given reasoning of "button bloat" can be so much more cleanly addressed by simply upgrading Shoha to Shoha 2 and Guren to Senei, with appropriate damage falloffs in aoe situations to maintain the expected level of damage.
    (13)
    Quote Originally Posted by DRKoftheAzure View Post
    I still wouldn't do it [double weave oGCD's on GNB] because there is a good chance to mess up the rotation and it can easily cause a wipe because of server ticks.

  8. #8
    Player
    Luin's Avatar
    Join Date
    Dec 2017
    Posts
    287
    Character
    Luin Vereist
    World
    Lamia
    Main Class
    White Mage Lv 90
    Quote Originally Posted by LittleChickenNugget View Post
    There are games out there dedicated to steep learning curves and classes with difficulties. Let me just fast spam some skills to kill for fun.

    Not all jobs need to be the same level of complexity. There can be complex jobs and simple jobs. Players can swap jobs freely, like to WAR.

    If players want to play a job without learning it, they can play with Trusts or friends. They could even watch a clear video and push buttons on their controller. It would achieve the same sense of accomplishment without diminishing the experience for other paying subscribers.
    (7)
    Last edited by Luin; 04-03-2022 at 12:46 PM.

  9. #9
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Luin View Post
    Not all jobs need to be the same level of complexity. There can be complex jobs and simple jobs. Players can swap jobs freely, like to WAR.

    If players want to play a job without learning it, they can watch a clear video and push buttons on their controller. It would achieve the same sense of accomplishment without diminishing the experience for others.
    Some people like certain aesthetics and want to enjoy the jobs that match said aesthetics.

    I'm not asking for 5 buttons, but many jobs have close to 3 full hotbars now. Its a bit much. Personally 16-20 buttons is enough for me.
    (4)

  10. #10
    Player
    Luin's Avatar
    Join Date
    Dec 2017
    Posts
    287
    Character
    Luin Vereist
    World
    Lamia
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Some people like certain aesthetics and want to enjoy the jobs that match said aesthetics.

    I'm not asking for 5 buttons, but many jobs have close to 3 full hotbars now. Its a bit much. Personally 16-20 buttons is enough for me.
    And some people like certain playstyles and want to enjoy those playstyles. These playstyles will never return. Something like HW MCH is just gone. It will never exist again. An entire job concept thrown away.

    There are jobs with similar aesthetics. Play those instead. Like DRK's aesthetic? Don't like DRK? Play RPR. Like BRD's aesthetic but don't like BRD? Play MCH. Like Ninja's aesthetic but not the playstyle? Samurai.

    I cannot glamour my actions and traits menu.
    (6)

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