Quote Originally Posted by Krotoan View Post
There is something to be said for not having to wait for a fate to pop.. AND succeed at it.. to unlock a vendor who sells something you want, or in the case of GW2 a quick travel point is just unavailable until someone takes the settlement and completes the chain. Until the event of mounts in GW2 I HATED going to maps where stuff was contested since it would move spawns away from worldbosses or mean I had to go out of my way to find a salvage kit vendor or someone I could dump trash on.

Sure there's some fun in having an effect on a "live" world.. but after the 30th time you've taken back the frogger village so you can buy the ONE thing you need for crafting or whatever... it gets old.
Well as I did say before it's not perfect. It's just make the world fell like one. Thing in ff14 from StB up to now maos fells really dead. Make them bigger but empty did not worked well. I liked the 2.0 maps more as they fell more interesting. Not just big open field. This is something the team know how to do it they want.