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  1. #1
    Player
    DPZ2's Avatar
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    Feb 2015
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    2,590
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by Dzian View Post
    Fates are boring because they're lifeless and they suck. They don't change or impact the world in anyway at all. Oh hey mobs are attacking a settlement. Kill them all or ignore them it makes no difference.
    A suggestion: don't ever play Guild Wars 2. Their equivalent of FATEs is exactly as you describe, yet it is considered by players as one of the primary reasons they enjoy the game, especially the harder events that requires many players.
    (0)

  2. #2
    Player
    SamsaraTrickstar's Avatar
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    Aug 2021
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    544
    Character
    Samsara Trickster
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by DPZ2 View Post
    A suggestion: don't ever play Guild Wars 2. Their equivalent of FATEs is exactly as you describe, yet it is considered by players as one of the primary reasons they enjoy the game, especially the harder events that requires many players.
    its a joke? fates in gw2 don't impact things? monsters can over take a settlement if you did not stopped them in time. if this is not impact what is?
    (6)

  3. #3
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,590
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by SamsaraTrickstar View Post
    its a joke? fates in gw2 don't impact things? monsters can over take a settlement if you did not stopped them in time. if this is not impact what is?
    Yeah, and the next time players regain the settlement they come back and attack it again. If there are no players in the area, guess what. Monsters take over the settlement, until players regain the settlement. And then monsters attack it again. Over and over and over. Nothing really changes.
    (1)

  4. #4
    Player
    Dzian's Avatar
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    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by DPZ2 View Post
    Yeah, and the next time players regain the settlement they come back and attack it again. If there are no players in the area, guess what. Monsters take over the settlement, until players regain the settlement. And then monsters attack it again. Over and over and over. Nothing really changes.
    Sounds WAYYYYYYYYYYY better than what we have now to be honest. almost akin to XI's old school Beseiged / Campaign. Or even FFXIV 1.2s Hamlet Defence.

    At least it gives players a reason to be there and feel like theyve achieved something when they successfully defended the settlement..

    Quote Originally Posted by DPZ2 View Post
    yet it is considered by players as one of the primary reasons they enjoy the game, especially the harder events that requires many players.
    If it has depth and impact on the world it's not suprising players enjoy it so much.. and yet here everyone despises fates because theyre shallow and lifeless.

    I may have to pick that game up and give it a shot..
    (3)
    Last edited by Dzian; 04-03-2022 at 06:28 AM.