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  1. #1
    Player
    Kleeya's Avatar
    Join Date
    Mar 2017
    Posts
    1,183
    Character
    Kleeya White
    World
    Shiva
    Main Class
    Machinist Lv 100
    Quote Originally Posted by SamsaraTrickstar View Post
    so because some people "cheat" we cant have nice things?
    The problem is that we are not talking of "cheating" in the way it is usually meant, like only 2% of players doing it while the other 98% don't. But the other way around, 98% doing it and 2% not.

    The massive usage of guides and the speed at which the new information is shared between players nowadays has lead to "exploration" and "hidden secrets" being hugely problematic to implement in a mmo when it comes to trying to keep the fun of discovering things by yourself intact.

    Let's take again the blue mage example. When this job was new i was like "let's try to find things myself !", but the fun i was expecting did quickly disappear because of :

    - having to disable my FC chat where too much people were telling what to do ;
    - same with discussion Linkshells ;
    - not being able to open the PF anymore to avoid to be spoiled by "this skill on this mob" partys ;
    - all that for in the end being spoiled anyway when seeing flocks of players flying to the same place and farming the same mob.

    Not really an enjoyable experience.
    (3)

  2. #2
    Player
    SamsaraTrickstar's Avatar
    Join Date
    Aug 2021
    Posts
    544
    Character
    Samsara Trickster
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Kleeya View Post
    The problem is that we are not talking of "cheating" in the way it is usually meant, like only 2% of players doing it while the other 98% don't. But the other way around, 98% doing it and 2% not.

    The massive usage of guides and the speed at which the new information is shared between players nowadays has lead to "exploration" and "hidden secrets" being hugely problematic to implement in a mmo when it comes to trying to keep the fun of discovering things by yourself intact.

    Let's take again the blue mage example. When this job was new i was like "let's try to find things myself !", but the fun i was expecting did quickly disappear because of :

    - having to disable my FC chat where too much people were telling what to do ;
    - same with discussion Linkshells ;
    - not being able to open the PF anymore to avoid to be spoiled by "this skill on this mob" partys ;
    - all that for in the end being spoiled anyway when seeing flocks of players flying to the same place and farming the same mob.

    Not really an enjoyable experience.
    so why got any mechanics in any content at all if people just look it up. make each boss stand in place doing dps and the players standing in place doing dps. why all the moving around ? looks fun? if some want to not play the game let them. but giver to the one that do want to PLAY A GAME. like look at gw2 , there guides but at the same time lots of exploration to do.
    (3)