its a joke? fates in gw2 don't impact things? monsters can over take a settlement if you did not stopped them in time. if this is not impact what is?
Then again, it's hard to uncover secrets when they don't exist. All areas I've find in open world that didn't have a quest or FATE in them were empty. There is no discovery unless there's something telling you to go and do a thing, and then it's just crossing that thing off a list.They would do well to look at how the likes of WoW, ESO and Lost Ark make use of their open worlds. Encouraging players to explore and uncover hidden secrets isn't a bad thing and helps make FFXIV's zones have more relevance beyond occasional MSQ quests and gathering nodes.
There aren't even any secret FATEs anywhere, since they all just randomly appear on the map.
Why should they do that when someone will post about it on a third-party website like Discord or Reddit ruining the secret? Obviously its better to have nothing than something because of the dreaded third-party sites.Then again, it's hard to uncover secrets when they don't exist. All areas I've find in open world that didn't have a quest or FATE in them were empty. There is no discovery unless there's something telling you to go and do a thing, and then it's just crossing that thing off a list.
There aren't even any secret FATEs anywhere, since they all just randomly appear on the map.
Can't speak for other games but WoW really wasn't any better when it came to discovery because spawn locations for treasure chests and the like were data mined and botted (why Blizzard ended up removing a lot of them over the years - there was no point when the bots would get them). There were the treasures phased at the character level that could only be collected once - and most players just looked them up on WoWhead to save time. Even if a player collected them via random encounter, the need to explore stopped once they were collected.Then again, it's hard to uncover secrets when they don't exist. All areas I've find in open world that didn't have a quest or FATE in them were empty. There is no discovery unless there's something telling you to go and do a thing, and then it's just crossing that thing off a list.
There aren't even any secret FATEs anywhere, since they all just randomly appear on the map.
And actually there are "secret" FATEs in this game. They have spawn conditions that must be met. They will never appear on the world map when active, only the mini-map when you are in close range. It's not a huge number (only 2-3 per expansion) but they do exist.
Last edited by Jojoya; 04-03-2022 at 03:09 AM.
Yeah, and the next time players regain the settlement they come back and attack it again. If there are no players in the area, guess what. Monsters take over the settlement, until players regain the settlement. And then monsters attack it again. Over and over and over. Nothing really changes.
Sounds WAYYYYYYYYYYY better than what we have now to be honest. almost akin to XI's old school Beseiged / Campaign. Or even FFXIV 1.2s Hamlet Defence.Yeah, and the next time players regain the settlement they come back and attack it again. If there are no players in the area, guess what. Monsters take over the settlement, until players regain the settlement. And then monsters attack it again. Over and over and over. Nothing really changes.
At least it gives players a reason to be there and feel like theyve achieved something when they successfully defended the settlement..
If it has depth and impact on the world it's not suprising players enjoy it so much.. and yet here everyone despises fates because theyre shallow and lifeless.
I may have to pick that game up and give it a shot..
Last edited by Dzian; 04-03-2022 at 06:28 AM.
I am still doing my ARR relic and its freaking Endwalker xD give me a break.
All the older content roulette only triggers when people queue for it eg new players, people looking for specific glamour etc. Open world maps is reused with allied,centurio etc seal farming, gathering for crafting. In the context of endwalker content, a 4 month cycle meant a lot for people tat only afford a few hours a week on ff14 yet still subscribed.
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