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Thread: 6.1 Samurai

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  1. #1
    Player
    Xenon_S's Avatar
    Join Date
    Jul 2015
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    94
    Character
    Xenon Shinkiro
    World
    Gilgamesh
    Main Class
    Ninja Lv 90
    Random idea to free up 2 hotbar spaces without having to merge Shoha/Shoha2, Guren/Senei

    Take guren and senei off the hotbar

    Have Ikishoten grant a proc that upgrades Shinten into Senei, and Kyuten into Guren for 1 use

    And while we are on that, please have third eye proc open eye which upgrades shinten into seigan for 1 use also.

    I find it funny in a story where hermes agonizes over the loss of life, the devs seem gleefully indifferent towards deleting skills and their animations.
    (2)

  2. #2
    Player
    Edweena's Avatar
    Join Date
    Dec 2021
    Posts
    75
    Character
    Edweena Ermagherd
    World
    Famfrit
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Xenon_S View Post
    Random idea to free up 2 hotbar spaces without having to merge Shoha/Shoha2, Guren/Senei

    Take guren and senei off the hotbar

    Have Ikishoten grant a proc that upgrades Shinten into Senei, and Kyuten into Guren for 1 use
    This just another of nearly half a dozen solid solutions to Samurai's supposed problems instead of deleting Kaiten lol.
    There isn't even a DOWNSIDE to doing this.
    (1)

  3. #3
    Player
    Edweena's Avatar
    Join Date
    Dec 2021
    Posts
    75
    Character
    Edweena Ermagherd
    World
    Famfrit
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Xenon_S View Post
    And while we are on that, please have third eye proc open eye which upgrades shinten into seigan for 1 use also.

    I find it funny in a story where hermes agonizes over the loss of life, the devs seem gleefully indifferent towards deleting skills and their animations.
    The issue with Seigan tho is that I've heard of Yoshi P talk about "Animation Data" in one of his interviews for the Endwalker media Tour (I believe it might have been from Drak Gamestein or Woops with their questions regarding either Monk or Dragoon).
    The idea I got was that there was a technical limitation to how much unique animations can be present in the game (and I assume it's files).
    Reintroducing Seigan might be counter to that technical limitation, even tho which would not break the game by itself, but tacking on more and more animations from all these different jobs would just need a wholesale purge.
    This would result in something like going through your crowded drives to delete stuff because you don't have enough space to install something new, instead of being proactive and deleting something after it's run it's course.
    (0)

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