Quote Originally Posted by Doragan View Post
I think it's a real shame that important chunks of gameplay like this are gone like this, even if I don't personally enjoy the job. Hopefully they will listen, but I don't think they will.

However, please understand that this playerbase largely accepted past changes like this before. On all roles. On top of my head, the circus that was Monk during SB, Machinist and Summoner getting completely destroyed into another job entirely with no communication with its playerbase prior to the release, DRK's Dark Arts entire removal and making the job a WAR clone, WAR's Berserk going from damage increase to Crit/DH mid expansion, AST starting stormblood unable to dismiss card UNLESS you used Undraw, the removal of Nocturnal Sect, SCH losing half of its gameplay with no replacement, and more recently, the Monk positionals with no communication about it again. That last one wasn't so long ago, and sure it caused an uproar. The dev team sure didn't care. Not a hoot.

Unfortunately, what I think is going to happen is that the patch note will drop just as they already wrote it. Not a care in the world. Yoshida is going to gleefully read that part about Samurai losing Kaiten. " Dang. That sure was an useless skill that NO ONE LIKED! haha! " with the biggest smile he do can on camera, then move on. And maybe next expac in 2 years, when he will have a slide during the next media tour, he will say something like " Oh, we couldn't do much about Samurai.. there were not a lot of feedback about it so I think we're good! LOL! " despite JP, EN, FR and GR forums screaming about it at the same time.

I really want to be wrong, but welcome to the "if it's not broke, you can be sure SE will break it in a million pieces then claimed they fixed it" club. Your dot is probably going to be the next one to go.

To my knowledge, the only real backpedal that happened was with Bard after HW. To me personally felt bad too there tbh because I liked how it played, but I completely understand ARR players. Heavily disrupting playerbases is probably what they are going for, I guess.
No, Hagakure was removed at the start of ShB and that removal was walked back shortly after, in no small part due to players voicing their discontent with how SAM flowed. The reversion of the Hagakure removal is what set the stage for the three tiers of SAM SkS that emerged as potential BiS builds for the rest of ShB, marking SAM as one of the few jobs that actually had some measure of variability in how you chose to optimize. In short, we did it with Hagakure, we can do it with Kaiten.