Repeating your argument ad nauseam to every post you don't agree with while ignoring the fact people enjoy things differently than you do doesn't mean you are right, either.I’ve ignored no points. I’ve made my point. Don’t worry, I’m not going to go over anything again. People want to keep Kaiten cause they like the animation, ultimately. All the other arguments are weak. They’re just hoping to whine about it loud enough so that the devs change their mind.
How do you know if you are the majority? Some people screeching on the forums? That says nothing. Good try at appealing to the masses.
Providing weak arguments isn’t going to change the devs mind either. They want to snip an ability or two, and Kaiten is a prime candidate for snipping.
+1 for not removing Kaiten
All of the arguments have been valid and have included obvious suggestions like merging ogi namakiri into ishikoten as a better way to deal with bloat. People don't want to keep kaiten just for the flair. There's also the simple fun factor of using it to buff your attacks and whether you agree or not, it does bring in some kenki management. Taking it away just turns kenki into more shinten spamming which is just.....meh.
Senei would serve as a better candidate for deletion. Guren worked just fine in its place in Stormblood so Senei's addition is entirely superfluous.
It's more interesting and feels way more impactful being able to spend Kenki to buff your strongest attacks rather than just doing direct damage with Shinten. I just don't see what it is about Kaiten in particular that it needs to be the one on the chopping block, especially when others have pointed out plenty of other ways to reduce SAM's button bloat without cutting abilities.
Can we make the title of this thread so it reflects out concern and possibly make a Megathread? Since people are starting to voice their opinion but it.'s gonna be more meaningful for the devs if they see our love for the skill/animation of Kaiten. If you're a true SAM main, you know you love that sound and that twirl. Like every one else already said here, Shoha II and Guren needs to be rid off first. Those are bad design and poster child of button bloat. The fact is a lot of SAM love pressing Kaiten more than people pressing Shoha II or Guren.
Thought I should reply here and echo the majority of thoughts and opinions in this thread. I saw this in the XIV subreddit and do know that devs lurk there as well as here:
https://www.reddit.com/r/ffxiv/comme...nship/i30oois/
The philosophy behind removing Kaiten does not make sense considering the devs have designed fights around synergizing raid buffs and managing said buff windows during difficult mechanics such as in the current Savage tier. As others have mentioned, there are two other prime candidates for consolidation in regards to combating button bloat: Shoha II into Shoha and Guren into Senei.
Such changes would have little to no impact on the class' core mechanic and identity in comparison to Kaiten, nor would they create anti-synergy with classes such as DNC's Devilment. Please devs, do not go through with these changes, or at the very least revert them in a hotfix once 6.1 drops.
And for those doubting that the majority of SAM players are upset about this, there are similar sentiments all throughout The Balance Discord as well as here and the subreddit. Just two cents from a SAM main.
"SCREW IT GOING WHM AST CAN'T DEFEND THEMSELVES" -Noob Healer in Seal Rock 10/17/2015
I also would like to voice my opinion that Kaiten is a very fun skill to use and there are several other, more elegant, ways to deal with button bloat.
Don't just take iconic skills away. That's not cool.
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