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Thread: 6.1 Samurai

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  1. #1
    Player
    Luin's Avatar
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    Dec 2017
    Posts
    287
    Character
    Luin Vereist
    World
    Lamia
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Kolsykol View Post
    Is there a summary where I can read the changes?
    If they're removing Kaiten then that's a change I HATE, Kaiten feels great to weave in...
    It adds a lot of flavor and sense of speed to the Job -_-.
    Midare and Ogi are guaranteed crits. Reasoning: To reduce crit variance. Hugely nerfs raid buff synergy with DNC/SCH/DRG and makes zero sense in context of Endwalker's design shift of every job towards 2minute buff windows.

    Kaiten removed. Reasoning: Button bloat. As my 1st post mentioned, there are so many other buttons that could have been removed, especially Shoha 2.

    Most of these job changes suck from what we've seen, but SAM especially is taking the brunt. It's like an April Fool's joke, these changes are what people would have written as memes but they actually posted them seriously.
    (12)

  2. #2
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Luin View Post
    Midare and Ogi are guaranteed crits. Reasoning: To reduce crit variance. Hugely nerfs raid buff synergy with DNC/SCH/DRG and makes zero sense in context of Endwalker's design shift of every job towards 2minute buff windows.

    Kaiten removed. Reasoning: Button bloat. As my 1st post mentioned, there are so many other buttons that could have been removed, especially Shoha 2.

    Most of these job changes suck from what we've seen, but SAM especially is taking the brunt. It's like an April Fool's joke, these changes are what people would have written as memes but they actually posted them seriously.
    I'd rather take a potency nerf and keep Kaiten...
    Kaiten is a unique skill to SAM that feels great to use imo, it's just going to be more boring to play now.
    I really don't think SAM even has an issue with button bloat <_<, people tbh just gotta bind better.
    Especially when three of the buttons aren't even used frequently.
    Even moreso considering that the rotations in FFXIV are very streamlined with little random variance, so less buttons hurt the combat more in FFXIV imo it makes it horribly monotonous.

    I don't understand the Mug and TA changes either, who asked for this?
    Mug doesn't even make sense for a party wide damage buff imo they could at least rename it and make it Armor Crush instead and maybe rename Armor Crush to something else.
    And uh, Mug gonna stay at 120s cd o_O.
    I fail to see how 60s was a problem, it still lined up...
    I just don't get it, I can at least understand the auto-crits for less variance but then why not for NIN too?
    NIN's are quite relient on Hyosho Ranryu to crit too it's a big difference.
    (12)

  3. #3
    Player
    baklava151's Avatar
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    Aug 2021
    Posts
    278
    Character
    L'tanan Tyanu
    World
    Malboro
    Main Class
    Warrior Lv 82
    Who was asking for this? Honestly I wouldn't miss Ogi if they removed that instead. I know they wouldn't because it's the big level 90 ability but it just doesn't do as much for SAM's rotation as Kaiten does.
    (15)

  4. #4
    Player
    Luin's Avatar
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    Dec 2017
    Posts
    287
    Character
    Luin Vereist
    World
    Lamia
    Main Class
    White Mage Lv 90
    Quote Originally Posted by baklava151 View Post
    Who was asking for this? Honestly I wouldn't miss Ogi if they removed that instead. I know they wouldn't because it's the big level 90 ability but it just doesn't do as much for SAM's rotation as Kaiten does.
    Ogi is 2 extra GCDs every 2minute, reducing our Hagakure filler. It's a useful button.

    plus it's a cool animation.

    Quote Originally Posted by Ryaz View Post
    All I know is that I'm going to have to remateria my gear for Direct Hit/Det mostly now.

    Or maybe I can go for SKS and go back to fast SAM.

    The worst thing about Kaiten removal is mostly that it's just going right feel odd NOT using it after so long.
    You still want crit because critical hit increases critical hit rate and critical hit multiplier.
    (2)

  5. #5
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Luin View Post
    Ogi is 2 extra GCDs every 2minute, reducing our Hagakure filler. It's a useful button.

    plus it's a cool animation.



    You still want crit because critical hit increases critical hit rate and critical hit multiplier.
    Oh, that's right. I forgot crit increases damage as well as crit chance. Well, I might still try for SKS Sam because I kinda miss it. Slow Sam hits hard, but I feel like a slug.

    Just wish it wasn't so hard to hit the 2.0 sks tier.
    (0)

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