


You're absolutely right. I actually forgot about this.No, Hagakure was removed at the start of ShB and that removal was walked back shortly after, in no small part due to players voicing their discontent with how SAM flowed. The reversion of the Hagakure removal is what set the stage for the three tiers of SAM SkS that emerged as potential BiS builds for the rest of ShB, marking SAM as one of the few jobs that actually had some measure of variability in how you chose to optimize. In short, we did it with Hagakure, we can do it with Kaiten.
I really hope they change their mind at one point or another, or just not apply the change at all.



Adding my voice as well. Please don't take away Kaiten. It is one of the best skills in the game and SAM will be hollow without it.
Keep Kaiten in the game please.


I'm a Monk who only really dabbles in Samurai, but IMO taking out Kaiten isn't the play. It'd be better to just turn Hissatsu: Senei into an upgrade to Shinten, have Gurren be the de facto big damage Kenki skill with falloff, have Shoha just upgrade into Shoha 2 and gain a falloff component, and have Tsubame Gaeshi just slot into the existing Iaijutsu slot based on a gauge or something.
Even if it's just powering up the next skill and the only use case for it is using it on Iaijutsu/Ogi Namakiri, it was a button that felt good. For a game with hotbar combat it had the "feel" of sheathing your sword for the Iaijutsu that you were going to do after it, on top of it acting as a check on preventing you from just spamming Shinten.
Actual fucking genius holy shit, no /s I love the idea of Senei being the defacto animation for kenki spending instead of the dinky shinten poke animation.
Tone down the excessive particles but keep the animation itself and you have perfection.
Last edited by Edweena; 04-08-2022 at 05:02 AM.
I agree, please do not remove Kaiten.
Removing Kaiten not only mean removing what have been one of the core aspect of the job since it's inception, it also mean the kenki mechanic is now pointless and may as well not exist at all, especially with Ikishoten being a thing.
It's also a really unique skill that give a lot of flavor to the Samurai Fantasy, it goes without saying that my enjoyement and the enjoyement of many others who loved the job until now is surely going to deteriorate without it.
Please i ask you to reconsidere the removal of Kaiten!
Last edited by Renascent; 04-07-2022 at 08:30 AM.

Also chiming in with my fellow SAMs. Kaiten should remain! Not only is it an engaging mechanic, making sure you have the correct amount of Kenki to use it at the correct time but thematically wise it's also great, using that "power up" ability before you unleash Iaijutsu or Ogi.
The crit changes whilst at a glance, look good, it overall ruins are synergy with any other class providing crit buffs.
Overall it's a bad change and I hope SE realize that sooner rather then later.
| Twitch.tv/steppie - FFXIV focused streamer | SAM Main |
Did this changed happened, cause JP-side hated the very idea of the channeling skills, Ogi Namikiri/Kaeshi: Namikiri, then thought that this was the perfect solution, was to remove Kaiten? Simplifying the job, on what makes the job unique, simply makes no sense.
It seems JP is more concerned about guaranteed crits hurting SAM's synergy and viability. Kaiten's removal is divisive but isn't discussed much in the JP SAM megathread.
From what I've read on the official forum, the suggested SAM changes are generally disliked.
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