Quote Originally Posted by Illmaeran View Post
That's a reasonable reason to swap someone out. Doing QC testing with someone who's in the top 2% of players isn't representative, so having someone less skilled or new to the role is a better option. I'm in R&D and when I need to test something late-game I'll ask someone here who hasn't worked on the project to get an idea how the first time or average user does instead of someone on my team who's very familiar with the thing.
That makes a lot of sense.

however, how does that logic apply here since that would pre-suppose that the healer being replaced had been someone who had completed Ultimate level content, and unless I'm mistaken, they fell into the much more common category of players who had completed Extreme level content?

Let alone the logic of seemingly having such a small pool of testers at SE, or not having dedicated designers for each job.. wait..that wouldn't be connected, would it?