Quote Originally Posted by REDace0 View Post
Y'know, there's really no reason we can't have a legitimate, realistic elevator. There's a targetable lever you activate to call it. You wait for it. You get on it (likely with other players), you interact with several targetable objects or a single object with a menu to select a floor, and then it behaves the way elevators normally behave.

Bonus points if there's distinct elevator music!
This sounds a little like my idea, credit stealer!!!