Quote Originally Posted by Padudu View Post
I'm usually ok to indifferent with the ARR dungeons tbh, most times I don't like running it because well.. obv it's too easy now lol and I've seen it over a dozen times. Some dungeons feel pointlessly long, Brayflox is about the level of ok I'd be at. I always thought the UCoB was interesting too (little puzzle gimmicks, although I know those are shorter since they're split. but I'd like to see that sort of thing in a longer dungeon). I feel like there's a few others I could name, but I can't think the name of them right now lol. I think if they made a new dungeon like Brayflox it'd be fun. But I have no problems really with the linearity of newer dungeons too - so maybe they could try to hit a middle ground for both playstyles I'd think - something they've been really failing to do for a while, but still :P
bit of both would be nice